Jump to content

Increasing Detection Range (By Meter)


joniveehernandez
 Share

You are about to reply to a thread that has been inactive for 4296 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Hi Guys sorry not sure if this is duplicate post where it's detecting agent topic also:

http://community.secondlife.com/t5/LSL-Scripting/Detect-All-Agents-In-Multiple-Parcels/m-p/1776211/highlight/false#M14841

I look for some Security Orb System in Marketplace I saw that there's a certain feature using meter range. how other Security Orb System do the detection range expand higher where the sensor can only reach a limit of 96.0 meters? I'm thinking are rezzing child objects to extend the sensor range? or there's other way of maximizing the detection range?

Link to comment
Share on other sites

It s useless to use a range detection for an Orb Security :

let s guess the orb is on the ground at Z = 20 m . 

One avatar come on the parcel exactly at the same position X,Y but at the altitude Z = 4000m, so the distance is 3980 meters

To limit the range  won t detect him ...

 

If your customers use the NO-FLY tag on their parcel , and have for instance several skyboxes at different altitudes , and request you to detect which skybox has traffic ,  it will be better to check the altitudes of the avatars and not the distances.

If your customers don t use the NO-FLY tag , it makes no sense to check the altitude of avatars.

In the first case , for every elements of the result list from llGetAgentList , you call llGetObjectDetails(OBJECT_POS) and you check the Z altitude from the vector 

 

 Give up this awful laggy  idea to rez several sensors on the parcel .To rez objects is more laggy than to do some list operations ; to move object to the spot after the rez is more laggy than to do some list operations . It s by far the worst solution. And generally , people are closed to be able to chat , so with a big sensor  , you will need several operations to detect if there are are more than 16 avatars in your sensor range . Awful .

 

 

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 4296 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...