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Skeleton for Maya (download, where?)


Voodoo Schnyder
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For 3ds Max I used the SLAv plugin by Wiz Daxter.

There is a version for Maya (2010 and 2011) aswell, but according to the website it only works with windows XP and doesn't include skinweights (yet). If you have access to XP and one of these two versions you could save it as maya file and use it on any version/OS I bet.

SLAV Maya

You can rig the .obj avatar, found here:

Wiki

to that skeleton yourself, it's explained here:

Wiki

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By the looks of it, it's rotated for one, that should be an easy fix.

About the scale I'm not so sure, but it looks like either the bones are far too close together or they appear too big for their actual size (if that makes sense).  Could be a unit conversion issue maybe. 3ds Max suffers from that because of all those annoying Americans and Brits. How big the bones appear on screen in maya shouldn't matter though.

Did you try the dae file yet?

If nothing helps, your last resort is making the skeleton from scratch, that is not as hard as it sounds if you have the numbers.

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