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Sculpt Maps on Nano Prims


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If by nano prim you mean the ones that are cut, dimpled and twisted to make them appear smaller, no it's not possible.

You can do something else though, if you insist on using sculpts instead of the much more versatile mesh. The sculpts use a 256x256x256 grid for the place of the vertices. This means you can make a sculpt twice as small by building nothing in the 0-64 region and in the 192-256 region.

Most sculpt exporters scale automatically though, so then you need to build your sculpt the way you like it and edit the map afterwards. That can be done in photoshop or gimp.

You can shrink along one axis even, but to shrink as a whole:

The mystery of “nano” sculpted prims explained

Take in mind twice as small means half the detail you can obtain, since instead of being on a 256x256x256 grid, your sculpt is now limited to 128x128x128.

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