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Texture changer for multiple textures


Pazzo Pestana
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So, when you write your script, include the textures by name in a list in your script, so that you can call them in a llDialog. That will require having a second list with the UUIDs in the same order as the name list, or perhaps creating a single strided list that alternates names and UUIDs.  Then, when you choose a specific texture with the dialog, apply it with

llSetTexture(llList2String(texture_uuid_list, idx), face_number);

If you're not quite sure how to construct dialogs, see http://wiki.secondlife.com/wiki/DialogMenus

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