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Error: Dae parsin issue - see log for details.


Zak Kozlov
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Hello!

 

I'm working on a hoodie and everything is faaahne, It's rigged and import perfectly good and all thats left is making UV and Alpha layer

once rigged and all that junk i make the UV map , 2 materials / textures

make sure all the vertice are weighted

 

I try to import it aaaand

Error: Dae parsin issue - see log for details.

 

I go check my logs and I have no clue what it tells hehe

I search a lil bit around with no success

 

Anyone can help please?

Heres the log when I try to import it:

 

2012-05-19T14:58:52Z INFO: newview/llfloatermodelpreview.cpp(1166) : LLFloaterModelPreview::initDecompControls: nd_AlwaysNeedTriangles -
2012-05-19T14:58:52Z WARNING: llui/llview.h(710) : LLView::getChild: Making dummy class LLCheckBoxCtrl named "nd_AlwaysNeedTriangles" in Model Preview
2012-05-19T14:58:52Z INFO: newview/llfloatermodelpreview.cpp(1166) : LLFloaterModelPreview::initDecompControls: Method -
2012-05-19T14:58:52Z INFO: newview/llfloatermodelpreview.cpp(1166) : LLFloaterModelPreview::initDecompControls: Decompose Quality -
2012-05-19T14:58:52Z INFO: newview/llfloatermodelpreview.cpp(1166) : LLFloaterModelPreview::initDecompControls: Simplify Method -
2012-05-19T14:58:54Z WARNING: llmessage/llavatarnamecache.cpp(240) : LLAvatarNameResponder::result: LLAvatarNameResponder::result 1 unresolved ids; expires in -1337435933.2 seconds
2012-05-19T14:58:54Z WARNING: llmessage/llavatarnamecache.cpp(248) : LLAvatarNameResponder::result: LLAvatarNameResponder::result failed id 5a9a0d29-2fd9-21a4-2ad5-8be8ac7f5a6d
2012-05-19T14:58:54Z WARNING: llmessage/llavatarnamecache.cpp(286) : LLAvatarNameCache::handleAgentError: LLAvatarNameCache get legacy for agent 5a9a0d29-2fd9-21a4-2ad5-8be8ac7f5a6d
2012-05-19T14:58:55Z WARNING: llui/llview.h(710) : LLView::getChild: Making dummy class LLComboBox named "preview_lod_combo2" in Model Preview
2012-05-19T14:58:55Z WARNING: llui/llview.h(710) : LLView::getChild: Making dummy class LLComboBox named "preview_lod_combo3" in Model Preview
2012-05-19T14:58:55Z INFO: newview/llfloatermodelpreview.cpp(1530) : LLModelLoader::doLoadModel:  Error with dae - traditionally indicates a corrupt file.
2012-05-19T14:58:55Z INFO: llui/llfloater.cpp(694) : LLFloater::openFloater: Opening floater Model Preview
2012-05-19T14:58:55Z INFO: newview/llfloatermodeluploadbase.cpp(47) : LLFloaterModelUploadBase::requestAgentUploadPermissions: class LLFloaterModelPreview::requestAgentUploadPermissions() requesting for upload model permissions from: https://sim3005.aditi.lindenlab.com:12043/cap/1e984925-7564-7d40-dbdf-bbdfbd6c858b

 

Any idea?

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I'm not sure what you mean there ? It's basicly what i had done hehe

 

However i just found my problem!

I had done a bunch of stuffs between the upload-is-good and oopsi

UV maps , some lil Weight paint , had fixed some edgeloop that were bad etcetc

 

I took back my old save that was good for the last time ( Thanks lord I save till blend50 hehe ) and decided to remake every thing i had done and between each tiny steps i take , try to import it to know where it would be messing

 

and it messed up after i splited my hoodie in 2 different materials: Torso&Arms and Hood

I deleted the Hood material and it was still not uploading ... then i flashed: the evul "&" in the material name

 

I changed Torso&Arms material to Torso and it work!

 

so no & in material names! hehe

Always learning

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