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Second Life University - How to Create PBR Materials

Linden Lab



Class is back in session! Second Life University returns today with a pre-recorded video by Boston Blaisdale as he shows you how to create PBR Materials!

Watch the premiere of the PBR Materials video at 9am PT: 

Here is a glimpse at the topics he will cover in this video:

  • More info about PBR Materials on the Physically Based Rendering Wiki
  • Log into the Second Life Beta grid to test PBR Materials. Visit the Accessing Aditi support page for more information on how to log into the Beta grid.
  • Modelling furniture in Blender
  • Working in Adobe Substance Painter
  • Applying textures from Adobe Substance Painter
  • Exporting textures from Adobe Substance Painter
  • Importing model into Second Life
  • Uploading PBR material textures into Second Life
  • Applying PBR materials to the model
  • Fixing transparency in the material
  • Applying material and changing alpha mode to blend for a glass effect
  • Modifying properties of a PBR material using the “Edit PBR Material” menu
  • Searching the Second Life Marketplace for items that are modifiable
  • Explaining and building reflection probes
  • Download the latest GLTF PBR Materials Viewer (just released 05/16/23) and teleport to the Rumpus Room region on the Beta grid to test out materials.

Stay tuned for future updates about Second Life University. Happy learning!

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