sodasullivan Posted September 2, 2014 Share Posted September 2, 2014 Hello, I jusr recently purcahsed the Spacenavigator 3d mouse to use in SL. I installed the mouse, uploaded latest drivers, and the device works fine in Google Earth and Blender. Once in SL, I go to preferences and turn on the flycam option and click on the spacenavigator default settings and the 3d mouse will do nothing but move camera view forward (push) and move it back ( pull)I have searches the wiki and Torley's videos fora solution, but can't find anyhting. Does anyone else have this issue, ora suggested solution? Link to comment Share on other sites More sharing options...
Inara Pey Posted September 2, 2014 Share Posted September 2, 2014 Check Preferences > Moce and View > Joystick Configuation. In the top left corner is the Enable Joystick check box. Does it say "SpaceNavigator" next to it, or "KMJEmulator"? If it's the latter, that's your problem. You can get around this by installing SpaceNavigator Legacy Drivers - however, this may mean the SN no longer works with your browser, although it should still work with Google Earth. I'm running the 3.18 drivers, and have no problem with either SL or Google Earth. I don't know if there is a fix for using the version 10 drivers, I give up trying to poke the KMJ Emulator out of the way. Link to comment Share on other sites More sharing options...
Nalates Urriah Posted September 3, 2014 Share Posted September 3, 2014 There is a fix so you can use the version 10-1-4 drivers. See: http://blog.nalates.net/2014/08/28/3dconnextion-spacenavigator-v10-for-second-life/ Link to comment Share on other sites More sharing options...
sodasullivan Posted September 3, 2014 Author Share Posted September 3, 2014 Thank you Nalates for your blog post! Going to try and fix this with your guides. Oh, and thank you to LL for failing to monitor and maintain support and devlopment for Space Navigator (an item YOU tout as enhancing the SL experience!) Pure laziness. Link to comment Share on other sites More sharing options...
Inara Pey Posted September 16, 2014 Share Posted September 16, 2014 sodasullivan wrote: Oh, and thank you to LL for failing to monitor and maintain support and devlopment for Space Navigator (an item YOU tout as enhancing the SL experience!) Pure laziness. In fairness, the issue LL's, per se. It's Logitech / 3D Connexions. They changed the Windows driver set for the Space Navigator with version 10 of the drivers, and it's been impacting a lot else other than Second Life. Hence why if you use an older version of the drivers per my reply (or the Windows default driver, apparently), the problem goes away. As it is, a couple of people have offered to try to look at viewer-side support of the SN; whether this will resolve the driver issue remains to be seen. Link to comment Share on other sites More sharing options...
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