Teflonhotpocket Posted December 25, 2014 Share Posted December 25, 2014 I know it must be an easy fix, but I'm at a loss at this point...The mesh shows through its self.http://i.imgur.com/AR8OLxL.png http://i.imgur.com/DE2vJMT.jpg I've checked all the normals and they are all facing the correct direction. Link to comment Share on other sites More sharing options...
Sassy Romano Posted December 25, 2014 Share Posted December 25, 2014 Your texture has transparency in it. Link to comment Share on other sites More sharing options...
Rolig Loon Posted December 25, 2014 Share Posted December 25, 2014 Sassy Romano wrote: Your texture has transparency in it. Yup. Most accurately, your texture is a 32-bit image. By definition, that means that it has an alpha channel that may be used to carry transparency information. You are seeing an alpha sorting issue. Unless you really need transparency in the texture, upload it again as a 24 bit image. If you saved it on your computer as a TGA file, that option will pop up when you try to resave it on your hard drive. If you saved it as a PNG image, use the "Save for Web" option this time so that it's forced to be a 24-bit file. Link to comment Share on other sites More sharing options...
Teflonhotpocket Posted December 26, 2014 Author Share Posted December 26, 2014 that did it Thanks :matte-motes-bashful-cute-2: Link to comment Share on other sites More sharing options...
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