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Texture display error on sculpt prim


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Hi all,

Someone asked me for these grass set sculpts, I dont know why but they are all smudged and wrapped inside out. Im using maya 2013, deleted all history before exporting and Im exporting with this mel script exporter for sculpts: http://www.qarl.com/qLab/pile/ant/sculpt.mel

Im attaching a picture of the display error, in maya, it shows just fine but in SL its not really what I wanted..

displayerror.jpg

 

Ugh, anyone has any ideas? Its my first time doing sculpts so maybe I am exporting them wrong?

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