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Hello, I am pretty new to buildng and when doing a sofa, the texture of the back part have like small holes that show up with camera movement, I tried adding a face on the back of the cushion that covers the wood but problem persist, any idea, please? here is a gif that shows the problem

https://i.gyazo.com/926fe564794300fd7f05e83ca67e65fd.gif

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Looks like you imported a bunch of bedbugs with it. :matte-motes-tongue:

It looks like a Z-Fighting clipping issue where 2 surfaces are to close together and the viewer has problems to decide which one is on top of the other. Setting the surfaces further apart will fix that. Or even better, delete the occluded polygons altogether.

How many polygons is that sofa? The effect looks kinda strange, even for Z-Fighting.

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