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Biran Gould

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Everything posted by Biran Gould

  1. Thanks Tessa. I think i'm going to go with integer numberOfSecondsInAWeek = 604800; integer weekNumber = ((llGetUnixTime()+offset)/numberOfSecondsInAWeek) - 2816; so at least my weekNumber will be accurate for the rest of the year. Maybe i'll add something like weekNumber = llList2Integer([weekNumber,weekNumber-52], weekNumber > 52); to keep the value correct for next year too.
  2. So, i have a simple HUD game, that allows the players to collect points. But i want the HUD to reset the points to zero, at midnight on Sunday ( SL time ) and i also need to take care of people who were offline sunday, and don't come back until later in the week. I was initially thinking of tracking the week number, but unfortunately, i found nothing in the date libraries for generating that from a unix time But i'm really not sure what the best way to approach this problem is, Please let me know your thoughts on how to deal with this issue, thanks!
  3. I wanted to rez a prim, and instruct it to follow a specific avatar, without having to call the object that rezzed this prim, for the uuid to follow.
  4. So, for some time, ive been doing the following, to generate a random channel number. integer pchan = (integer)("0x" + (string)llGetKey()) * -1; but now i'm wondering, if i pass that value to another script, Is there a way of working backwards, and calculating the original uuid, from that integer?
  5. Awesome as always Tessa! Thank you very much, i appreciate it
  6. I found this excellent compass example on the following page, to tell me which direction another object is, in relation to myself https://wiki.secondlife.com/wiki/LlAtan2#Examples which is nice, but i want to know, which direction ( N/S/E/W ) is my avatar facing? can anyone share a code snippet to tell me? thanks in advance
  7. *RESOLVED* i was originally posting /formResponse&entry.965194476=ONE&entry.1380673114=TWO&entry.701416711=THREE when i should have been posting /formResponse?entry.965194476=ONE&entry.1380673114=TWO&entry.701416711=THREE So i'm now able to write data out to a google spreadsheet! Woot!
  8. Ive been looking into the concept of posting data from an SL script, into a google spreadsheet. Ive been following the method explained here https://community.secondlife.com/forums/topic/468863-how-to-read-data-directly-from-google-sheets/ So i created my spreadsheet, then created a simple form selecting 'Get pre-filled link', adding data ONE, TWO, THREE into the 3 fields in my form, and then hitting the 'GetLink' button returns the URL as expected https://docs.google.com/forms/d/e/(spreadsheet_id)/viewform?usp=pp_url&entry.965194476=ONE&entry.1380673114=TWO&entry.701416711=THREE So far, so good, but then the example provided suggests changing "/viewform?usp=pp_url" into "/formResponse" in the URL in order to post the data back. Problem is, when i tried it i was just getting "Page Not Found", and my values are not going into my spreadsheet.
  9. Hello FB, IM has been sent, drop a notecard with your specsifications on me when you have the time. Thanks
  10. Hello! My name's Biran, and i write scripts. ( since 2006! ) I specialize in HUD Devices and Experiences, and have worked on a wide variety of projects I provide full perm scripts, that you can resell in your own products. Call me in-world, I'm here everyday. Marketplace : https://marketplace.secondlife.com/stores/1894 In-world : https://maps.secondlife.com/secondlife/Embrace/186/164/2002
  11. Thats great, thanks for your help everyone!
  12. Hello, i was wondering, So if i know where i am using llGetRootPosition() and i know which direction i am facing using llGetRootRotation() and i want to rez an object, directly 3m in front of me, how can i work out the vector position? surely this must have been done before? Thanks
  13. My go-to for a random channel number is integer channel = (integer)("0x" + (string)llGetKey()) * -1; Random for every object.
  14. Hello. I created a script, that lets the avatar flip a coin. You can see a gif of it here https://gyazo.com/e75392a90d9419d76ee0453f46caba0c Its a simple little thing, and i was happy with it. Here's the function in my original script. vector hPos = <0.008243, 0.000406, -0.006726>; vector hRot = <0.0, 0.0, 0.0>; fMove(integer gohome) { if (gohome) { llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_POS_LOCAL, hPos, PRIM_ROT_LOCAL, llEuler2Rot(hRot)]); } else { list p = llGetLinkPrimitiveParams(LINK_THIS, [PRIM_POS_LOCAL, PRIM_ROT_LOCAL]); vector pos = llList2Vector( p,0 ); vector mRot = llRot2Euler(llList2Rot( p,1 )); moved ++; if (moved < 30) { pos.z += 0.01; } else if (moved > 60) { moved = 0; mRot.z = 0; } else if (moved == 30) { pos.z = hPos.z; } else { pos.z -= 0.01; } mRot.x += 0.1; if (pos.z > hPos.z) { pos.z = hPos.z; } llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_POS_LOCAL, pos, PRIM_ROT_LOCAL, llEuler2Rot(mRot)]); } } Full source : https://pastebin.com/190Thxjm The problem arrived, when i got a better animation. Now the default rotation of the coin has changed, and i just can't seem to get it flipping end over end. my second version, which has the following defaults vector hPos = <0.047370, -0.024816, 0.011251>; vector hRot = <0.0, 1.57080, 0.0>; behaves like this https://gyazo.com/711bc5b5e44601b6e5a45bd9fe96bd72 full source https://pastebin.com/JXvwQyTX any help would be appreciated! thank you!
  15. Hi Maverick, Call me when your next in-world, i'd be happy to take a look.
  16. I can help you with that Sofia, i'll send you an IM when we are both in-world at the same time
  17. Hello Strawberry, thanks for your question. Write me a notecard, listing all your desires, drop it on me, and i will see what i can do
  18. Hello! My name's Biran, and i write scripts. I specialize in HUD Devices and Experiences, and have worked on a wide variety of projects I provide full perm scripts, that you can resell in your own products. Call me in-world, I'm here everyday. Marketplace : https://marketplace.secondlife.com/stores/1894 In-world : https://maps.secondlife.com/secondlife/Embrace/186/161/2001
  19. thommas.mcmahn This name is unavailable. https://gyazo.com/2f9bc94fd59734e1634df20df3162f15 Give me a call.
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