Ark Vuckovic
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Everything posted by Ark Vuckovic
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Hello everyone, Here is my scenario. I use Blender 2.65. I made a pergola. Applied the AO to it. Everything looks good, but now I am trying to cast a shade on the ground. Without a proper shade this thing looks silly:). Do I need to create a separate plane for the shade? How do I bake this texture? I created a plane on the base of the pergola and rendered it. Here is my result. Still my question is, how to separte the shade from the pergola?
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Thank you guys for your help. Well, it's very weird. I uploaded the shape today. This time the cost was 16L. Yesterday it was 11L. I swear that i havn't done anything to the initial Collada file, but it acting normal. I mean i can walk throughout all dorrways. Tjat is so weird. Thank you again.
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Drongle McMahon wrote: Can you see the doorway if you use Develop->Show Metadata->Physics shapes? Is this in Firestorm or Blender? Sorry I am still learning.
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Yes there is a doorway:).
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Yes I did it, that why I am surprised.
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Hello, i have a little problem. I am creating a mesh building. I formed my walls using the floor plan picture as a guide. Then I extruded the plane to the proper height. I followed the advice from http://community.secondlife.com/t5/Mesh/Can-you-help-me-open-my-door/td-p/1449639/highlight/true thread and used same mesh as a physical shape wile uploading. But I can't walk into the structure even I changed it to prim. I used that technique before and it worked fine. After I upgraded my Firestorm and Blender at the same time I got this problem. I can't see what is the problem here. Can you help me? Thanks.
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It matters, because the land which Linden Lab sells is the cheapest.
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Hello, I never thought of it, but recently one of the new residents asked me this question. "Does Linden Lab maintains a list of all abandoned parcels they selling?". I searched for the answer, but found nothing. It would be a big help for the resident, looking for land if such list would be attached to the search as another option.
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Hey, that what i thought. Server down. How simple.
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I've done all the tricks. Including typing in a region name. Nothing works. Even tried on a different computer.
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I can't get in with V3 either.
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Hello, I am trying to log to Aditi but my log in screen progress bar is not moving anywhere. I had to hit Quit to get out. This is not the first time i experience this problem. I am using Firestorm. Anybody having same problem? Is Aditi down? Where could i get the test grid status?
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AvatarWorkbench is not a tool, rather just an Avatar for Blender. My problem starts when I attach the shoes to the skeleton. For some reason the shoe ends up at the upper body section And therefore they both moving together I when I go to pose mode and move one leg.
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Hello everyone, I am creating a pair of shoes. Formed the right one and then used mirror modifier to make the left shoe. Separated them. And here comes my problem. I attached the right shoe to the avatar. I am using AvatarWorkbench1.1 form Machinimatrix. First I attached the right shoe to the avatar then to the armature. Went to pose mode and everything was good. The shoe moves with the leg. Then I tried to do same thing with my left one and got a problem. The left shoe is attached to the right side and moves together with the right one. Moving left leg has no effect at all. I checked the Outliner and found that both shoes attached to the upper body rather than to lower. Is there a way to move them to proper place? Can anyone tell me what I did wrong? Thank you.
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Thaks everyone for helping me:matte-motes-big-grin-squint:. Using mirror modifier done the trick. I have a perfect pair now.
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Ok i will apply the modifier to Mirror. I plan to Solidify them anyway. I just wanted to see how it looks on test grid before doing more work on it. Thank you.
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Hello everyone. I have a problem with creating a pair of shoes. I made one shoe and formed it as the right one. Then I duplicated it. and mirroed. In Blender I see correct pair, but when I bring it in SL I end up with two right shoes as you can see on the picture attached. This is still work in progress. Thanks you.
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How to create a mesh from deformed object in Blender?
Ark Vuckovic replied to Ark Vuckovic's topic in Mesh
Thanks guys for the explanations. I have tried it already. This is awesome:) -
How to create a mesh from deformed object in Blender?
Ark Vuckovic replied to Ark Vuckovic's topic in Mesh
Thank you very much. I will try that. -
Hello everyone, Here is a newbie question. I am playing with lattice in Blender 2.6. When I tried to upload the Collada file in SL, it came as the original cube, without any deformations. Is there a way to retain the modifiers effect while exporting? Thank you. HAPPY NEW YEAR
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Firefox is not displaying the pictures on Marketplace
Ark Vuckovic replied to Ark Vuckovic's topic in Merchants
Griffin Ceawlin wrote: Try clearing your browser's cache. In Firefox, CTRL+SHIFT+DEL. I tried that. No result. Still the graphics not shown. Any other ideas? -
Firefox is not displaying the pictures on Marketplace
Ark Vuckovic replied to Ark Vuckovic's topic in Merchants
Hmm, never thought of that. I will try. -
Hello, I am getting a strange situation lately. If I open Marketplace in Firefox I can't see any pictures. I went to Chrome, and everything is fine. This problem lasted for a while, then few days ago I opened Marketplace with Firefox and it worked fine every picture was displayed correctly. Well my story is not ended.LOL. Yesterday I discovered that I can't browse the Marketplace again:(. Any ideas how this happening? What cause this anyway? Is anyone experience the same problem?