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Indio Quinnell

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About Indio Quinnell

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  1. When you say you're currently renting a quarter of a sim... does that mean, someone else owns the actual parcel, and you're paying them US$60 a month? If so, you're actually getting a pretty good deal, because according to the Mainland Pricing and Fees page, the land-use fee (a.k.a. "tier") on 1/4 of a mainland region (16,384 sq.meters) is US$75.00. So you're actually saving US$15.00/month with your current arrangement, which makes me wonder if you're really on mainland, or if you're on someone's privately-owned island with grandfathered pricing. (I suppose the other alternative would be th
  2. I'm not sure exactly where "JustBecauseICanBeFriendly" is getting their information, but "frames" has nothing to do with anything. Assuming they mean "frames per second", frames are not something that the sim "has"; that's strictly a function of how fast your video card can render the objects in the sim. A slower CPU and video card will give you fewer frames per second than a faster one, but it's not something that the sim imposes on you. (Except indirectly, in that a sim full of sculpts and mesh objects with a couple of dozen AVs running around will take more horsepower to maintain a given
  3. Well... First of all, I feel I should warn you that it is not just as simple as "using Winamp." I'm not sure if your friend explained this to you or not, but in order to stream the music you're playing on your PC to other Second Life residents, you first have to install the SHOUTcast DSP Plug-In for Winamp so that whatever music is being played in Winamp gets transmitted to your ShoutCast internet radio server. ...What's a "ShoutCast internet radio server", you ask? That's a service which receives the audio stream being sent from your PC, and rebroadcasts it out to the SL residents w
  4. Nuhai Ling wrote: Isn't Dio copyrighted by some band from the 80's? I asked my dad and he remembers it being very popular. Not quite. You can't copyright a single word, or a name. (If you could, some wiseacre would have already taken out copyrights on words like "the" and "and", and would be demanding royalties for pretty much every piece of english text ever written. You can trademark a name, but that's not the same thing. Trademarks have a much more limited duration, they have to be actively renewed, and -- most importantly -- they only allow you to keep others from using the same
  5. Before you report them, though, be sure that what you're reporting as a "hate group" really is one, and not just a group who expressed an opinion you disagree with. IMO, the word "hate" is over-used far too much as a means of shouting down opposing points of view. For example: A group named "Kill All Jew Pigs" -- hate group. A group named "Second Life Tea Party" -- not a hate group. "Skinhead NiggaKillaz" -- probably a hate group (and a group of illiterates, too) "Catholics 4 Life" -- not a hate group. "Obamassassination Planners" -- probably a hate group that the Secret Service might b
  6. Your math is a bit off, I'm afraid. 96 x 80 is 7680, not 1680. The OP's 75 x 75 skybox needs a minimum of 5625 square meters. If they can find an estate manager (or a mainland parcel) who's willing to carve out a square 75m on a side for them, all well and good, but most sim managers I've seen seem to prefer to do fixed 512m plots at a 16x32 size, since it makes the math come out even along both the north/south and east/west axes without any leftover bits at the edges. Hence, my recommendation that they'll probably need to rent a 96x80 rectangle, arranged as a block of 3 x 5 parcels. (3x
  7. Well, there are actually two answers to your question. First, there's the issue of physical size. The absolute minimum parcel size you need is 75x75m, or 5625m^2 of space. However, sims are usually divided up into 512m^2 parcels, and the most common parcel size is 32m x 16m -- so to accommodate a 75x75m house or skybox, you're going to need fifteen parcels laid out as three rows (on the "long", 32m side) of five (on the "short" 16m side), for a total estate size of 96x80m. (This is assuming, of course, that the place you're renting from won't cut up the parcels to accommodate the exact size
  8. That sounds like the same problem as sculpted objects; you're colliding with the bounding box that surrounds the object. Did you set the object as "phantom", and/or "physics shape = none"?
  9. MuffinUnsane raises a good point, above: When you say you're looking for a custom AV, do you mean that you want something that is completely built from scratch, all the way down to the individual prim-and-sculpt level, made completely to your specifications and only for your exclusive use? Because if so, yeah, that's gonna run you several hundred real-world dollars, possibly almost as much as having the actual fursuit made. Building an AV is a time- and labor-intensive process, especially since the widespread use of sculpts and scripted attachments has raised the bar for the amount of reali
  10. Well, yes and no... You could do sound by uploading the sound file, then have the script start playing the sound at the same time it triggers the animation... but again, I don't think the technique will work for a 2-minute video, as there's a maximum limit of 10 seconds on sound files (there are ways to work around this, by having the script actively queue up and play multiple files in sequence, but it gets complicated), and lip-synch won't be even remotely guaranteed. You could, in theory, do the same thing by having multiple image sequence-mosaic files, and having the script switch the te
  11. Penny was referring to an animated texture. However, you can't just apply an animated GIF to a prim face, either; what you have to do is convert it to a single image that's divided into a mosaic of frames, then put a script into the prim to animate the texture by displaying one "tile" of the mosaic at a time. The technique is descibed at the various LSL wikis, here: http://lslwiki.net/lslwiki/wakka.php?wakka=llSetTextureAnim http://wiki.secondlife.com/wiki/LlSetTextureAnim However, that's not going to work for a 2-minute video. Unfortunately, I don't know of any techinque that will permi
  12. You can't directly apply a FLV file -- or any video file, for that matter -- to a prim surface. What you'd have to do is have the FLV file hosted over at YouTube, and play it the way you've been doing with other YouTube videos. However, I don't think alpha channels (i.e. transparency) are supported using that method, either, so I'm afraid the answer to your question is probably "you can't get there from here."
  13. I suppose it could be done by attaching the jaw to the "chin" point and then using a custom animation (do objects attached to "chin" move when the mouth opens, though? I've never tried it), but I don't think this is actually how most furry heads do it. Usually, the way this gets done is that the jaw is a separate prim attachment from the rest of the head, and the root prim is a 100% transparent sphere with a script that causes it to rotate around the Y axis; when the sphere rotates, all of the "jaw" prims attached to it move as well, so it creates the impression of the jaw opening and closin
  14. It kind of depends on what you're looking for. Are you looking for a straight "law-enforcement" environment, like an Alcatraz or Leavenworth, or are you looking for the kinky dominance/submission style of prison where guards get to sexually abuse the prisoners? Most of the prison sims I've run across are very definitely of the latter type; I can't recall ever coming across a straight penitentiary scenario on SL. If the BDSM dom/sub type of prison is what you're looking for, if you have decent RP skills, and are willing to commit youself to being "incarcerated" there for a period of time, tr
  15. Has she tried re-rezzing the prim and modifying it again? I'll bet you she'll be able to modify it again just fine, even though it says "(no modify)" in her inventory list. This happens to me all the time; SL's permissions system is kind of screwed up when it comes to differentiating between the permissions of the prim itself vs. the permissions of the content inside it.
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