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Awaken Yoshikawa

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Blog Comments posted by Awaken Yoshikawa

  1. At one time Apple was supposed to by dying.  Now look at it.  I've been reading about the so called death of second life, since I first came here in 2007.  But it still lives and i am still having a great time.

    If people hate it so much and have such a problem with a way it is being run, I wonder why do they stay and complain?  Or if they have decided to leave, why the big announcements and pronouncements?  If I go to a party and I'm not having fun, I don't get up and put up signs telling everyone how bad the party is and that I'm checking out. I just go someplace else.

    I'm having a great time, but that's who I am as a person.  Others complain about something, I find a way to make lemonade with a chaser with what I have to work with.  There are some people still making money in second life, and I'm not talking about the owners of the game.

  2. I think this is great news but there will be a very steep learning curve.  Many 2D designers will have serious problem with this new feature while many who are already in the 3D modeling world will find great success.  Rigging is not an easy process at least for me.  There are texture stretches and out of control points to contend with and plus this has to be transferred from one software format to another and then to second life.

    I know 3D Studio Max comes with BIP which is preboned.  I wonder will this be able to be loaded to second life?  Anyway have to fire up my old 3D Max Software!

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