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Qwalyphi Korpov

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Posts posted by Qwalyphi Korpov


  1. ChinRey wrote:


    Madelaine McMasters wrote:

    My promise to do my best is not a promise that my best is any good.

    Does that sum it up?

    Yes, I think so.
    ^_^

    LOL, okay then.  I'll agree that we all agree if you'll acknowledge that there is no agreement.


  2. ChinRey wrote:


    Qwalyphi Korpov wrote:

    See.... they say they're going to maintain Second Life and they say they aren't committed to maintain Second Life.  Don't worry, it's not going away.  Remember it  could all go away without notice. It's all very two faced.

    It's easy to explain, they have no plans to close or scale down Second Life but they won't promise anything.

     



    You think there are no plans to close or scale down Second Life?   When the Teen Grid went away - that was a scale down.  There are other examples but that's really another  topic.

    My point is that the LL implies a commitment to continue operating Second Life and at the same times requires you to acknowledge that they are not implying a commitment to continue operating Second Life.  You might think it's a trust issue.  I think the LL is trying to have it both ways.  There is a conflict between insisting you are not implying something while at the same time you are implying it.  If you're fine with it then fine.

  3. We get this from LL:

    "If we had one message to share with Second Life users about this new project at this point, it would be: don't panic, get excited! Again, Second Life isn't going away, nor are we ceasing our work to improve it."

    and we get this from LL:

    "Linden Lab makes no commitment, express or implied, to maintain or continue, or to permit open access to, any aspect of the Service."

    See.... they say they're going to maintain Second Life and they say they aren't committed to maintain Second Life.  Don't worry, it's not going away.  Remember it  could all go away without notice. It's all very two faced.

    Thank you Ebbe for implying that Second Life will continue while you tell us you are not implying it will continue.

     

     


  4. Freya Mokusei wrote:

    I love Venn Diagrams but have no experience of Experiences. No intersect.
    :(
    (My understanding is they're largely a Premium feature right now?)

    If you have a link that explains the relationships I will read (am happy to Google but what is authoritative) and almost certainly make pretty pictures.

    Yes, the Venn Diagram can be so enlightening and also beatiful.  I'm imaging a circle for current categories, another for  futures.  If anyone knows.  Maybe a circle for existence-unknown.

    I wish I could find a link that explains the relationships.   I have this:

    https://community.secondlife.com/t5/English-Knowledge-Base/Experiences-in-Second-Life/ta-p/2744686

    Which does mention blocking an experience by an individual.  It's not clear to me which categories of experience are blockable by an individual.  Nothing about blocking at parcel or estate.

  5. 1st - please please please don't move this to the hidden experience tools forum.

    Now, I am once again confused.   There are (or may eventually be... idk) several different... categories(?) of experiences.  I say this based on the viewer dialogs for land parcels and region/estate.

    The list:

    • Resident Experiences
    • Land-Scope Experiences
    • Key Experiences
    • Grid-Scope Experiences

    Could someone ven-diagram those for me?  I pretty sure Land-Scope and Grid-Scope don't intersect.  Also, there might be something like... Non-Resident Experiences.  Maybe that should be Linden Experiences.

    Why would I ever need to block a Resident Experience from my parcel?  Because I'm thinking if there isn't a Land-Scope Experience allowed where would some other Resident Experience come from.  Suggesting that there are allowed experiences that wouldn't be listed in my list of allowed experiences.  I know I can block up to 24 of these.  I'm just puzzled for now about how I would know what I might block.

     

     

  6. You could use something like XyzzyText to show the names on some added prims.  Perhaps you only want the names for your own use in picking an outfit.  If that's the case you could send a message to your own chat when you see something you want the name of.  Maybe use touch to trigger passing you the name.  llRegionSayTo can send it directly to you.

    http://wiki.secondlife.com/wiki/XyzzyText

  7. We can only guess why the Lindens set things up as they do.

    My guess is that the Lindens are very afraid of offering new users additional choices.  Something as simple as "Would you like to choose a location or have one randomly assigned?" could drive away large number of potential Linden Home customers.

    I know it sounds silly but - that's why we can't have last names now.

  8. I feel sad that this is the most ridiculous thing you have heard of.

    I am guessing you mean you can't terraform a 40 meter deep dungeon space below something at the 'surface'.

    This is a limitation of most mainland.  Anyone can check the limits on terrain raising and lowering. 

    Use 'World/Region/Terrain' to see what the limits are for the region you are in.


  9. Amethyst Jetaime wrote:

    If you allow public access then group members can enter too, so I am not sure why you need public access and group access at the same time.

    Setting the land to group access only prohibits non group members from entering.  Anytime you set a restriction ban lines go up for anyone that is not allowed in.  There is no way around it.

    Exactly.  At the same time there's the question 'Why do you not need them both?'

    Because if you follow the instructions steps 1-6 or you follow 1-4 and jump to 6 the results are the same.

    So why do you need one when both does the same thing?

    See?  Are we deselecting Allow Public Access just to make things look better?  Is it because the viewer should automatically deselect Allow Public Access ... but someone forgot to code it that way ten years ago?   Maybe there's a good reason it's this way.  idk.  I  found an old video about this stuff.  Unfortunately the part about Allow Public Access was mangled in the audio.  So no help there.

  10. Here:

    https://community.secondlife.com/t5/English-Knowledge-Base/Group-owned-land/ta-p/700079

    I read this:

    Restricting access to group land

    If a parcel of land is owned by (or set to) a group, the landowner (who may also be the group owner) or another group member with the right abilities can restrict access to allow group members only. This is useful for private events. Here's how:

    1. Choose World > Place Profile > About Land.
    2. Click the GENERAL tab.
    3. Verify that the desired group is shown next to Group. If not click Set, choose the right group, and click OK.
    4. Click the ACCESS tab.
    5. Deselect Allow Public Access.
    6. Select Allow Group Access.

    However when I skip step 5 only group members have access & ban lines go up.

    What's up with that?

  11. The LL has it both ways when it comes to blocking messages (muting messages... whatever you want to call it.)

    In the viewer you can block a user or object.  Then the viewer stops showing you messages from them.  Blocking either the object or the object owner will 'block' chat from the object.  Super.

    Now if they are IMs and you are offline and you allow IMs to be EMailed and you block the object rather than the object owner then:  you will still get the emailed messages.  Not so super.  But - when you come in world your viewer will block the messages still.  So you at least don't have to see them twice.

    But you can.  Because you can enable seeing the blocked chat.  See?  Because the LL is having the server keep sending it to you.  It's your viewer, optionally, blocking the chat.  So a person might block an object and still get chat from the object and think things are broke.  Probly they aren't.  You have to check your settings.

    It appears that blocking the object owner does block IMs going to EMail.

    Nothing is simple.

    Also - I may have confused myself but I think I'm right.

    I only tested with Firestorm.


  12. Medhue Simoni wrote:

    Dude, there are significant bugs in SL that are older than most of our children. Do you think LL cares about those?

    I'm surprised you  dragged our children into this but now that you have - if one of them was viewing this thread before logging in and clicked on reply.... they'd get taken to login and then dumped into the blogs.  Then they'd have to find their way back here to select the thread again and then hit reply again.  We're talking about our children here.  Having to click reply two times in order to reply one time.  LL should care.

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