Jump to content

Syntella Rhapsody

Resident
  • Posts

    4
  • Joined

  • Last visited

Reputation

2 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. If the deformer did not work for you, maybe the problem is not the deformer, it's the mesh you made. As you can clearly see in Medhue's video the deformer works exactly as expected. I had the same results as Medhue. It worked fine for me. I did tests of making mesh that had a vertce layout different from the avatar and making clothes that were cut from the avatar. The clothing cut from the avatar always worked better because it is the exact vertice layout of the avatar. As long as I made sure the vertice layout mimicked the avatar in certain problem areas I had good results. Lets lay this out plain and simple. The avatar DEFORMS to make different shapes. When you use the shape sliders the avatar is DEFORMING. The "Deformer" works on the same formula as the avatar and will work exactly how the avatar does. The mesh that is deforming along with the avatar will go short, tall, fat, skinny, pregnant, LARGE breasts, small breasts, big butt etc ect ect. Because the avatar will deform to all those shapes. Give us BOTH! Let the creator make the choice on how they want to work with their mesh and creations, whether they want to use the deformer or collision bones. It's like forcing me to use Maya rather than Blender or visa versa. We all have our own preferences and work flow. LET US USE WHAT WE WANT! If you want to use collision bones, more power to you, create until your little hearts content, but don't refuse me the same respect. I helped pay for the deformer to be developed as did many residents. IT WORKS! My only guess on why the Deformer was never implemented was purely political by LL, and if someone other than Qarl had developed the deformer, it would have been implemented a year ago. Direct quote from the blog. "Neither approach completely eliminates the occasional need for an alpha clothing layer to prevent small parts of the avatar skin from appearing through garments, but both work quite well at resizing garments so that they fit the avatar and move naturally with it." Both work quite well. Goodnight.
  2. I have tried the "Liquid Mesh" clothing in-world. It didn't fit my avatar any better than any of the mesh clothing made in standard sizes. Although I have not tried rigging to the collision bones yet so I can't speak to the difficulty. I have tested the "Deformer" over at Avination and it worked really well and it was not any harder to make use of it than making regular mesh clothing. I understand that it may not work for extreme sizes, but honestly I explore SL quite a bit and rarely see extreme sized avatars. To not use the "Deformer" because it may not work as well for extreme sized avatars which are a miniscule percentage of the SL population is ridiculous. I think LL's move to use the "Collision Bone" method is more political than quote "it is likely to be the more maintainable solution and to perform better for a wider range of users.". The "Deformer" is done. It needs nothing more than LL letting it be implemented, why won't they? What vendeta do they have against Qarl? As it seems more the case to me than either function actually working better. " Neither approach completely eliminates the occasional need for an alpha clothing layer to prevent small parts of the avatar skin from appearing through garments, but both work quite well at resizing garments so that they fit the avatar and move naturally with it." Direct quote from their post.
  3. My email to Linden Labs. "It was recently brought to my attention there were changes made in your TOS that you have the right at no cost to sell and re-sell my created virtual goods. This is an outrage. I do not remember having to agree to these terms. I don't remember the TOS agreement form popping up before log in. I always read it when I have to agree and in all cases before this last change have I fully agreed to your terms as it protects you the provider and me the user. But now whether you intend to or not you have the right to all the content I have created to be used, sold and exploited by you at LL at no reimbursement to me the creator. But since I unknowingly agreed to these terms I am at the mercy of my own lack of knowledge in agreeing to these terms. The only recourse I have is to take a stand in my own way against these ridiculous and I feel criminal terms. I will be canceling all my adds on the marketplace, I will be canceling my premium membership, I will be selling my mainland parcel and I will not be uploading or spending any more money on uploads of MY virtual goods. Over the years of using your service I have spent thousands of US dollars, in uploads, in-world pictures, in-world goods, services etc. I will no longer be spending that money into the economy. And since this was brought to my attention by other SL merchants in outrage, I'm sure many of my fellow users will be following suit. It is a shame, I had big plans for my in-world business for the coming year, I guess I will have to take my goods to another platform that doesn't exploit and hijack my content."
×
×
  • Create New...