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Imagin Illyar

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  1. See the difference professional landscaping makes ... ... expect a little more in Willowdale Estate Corner Lots - 1/4 sim - Ultimate Luxury! 16,384 sqm - 5000 prims first week included in purchase price Yeve 2 is a Corner Sim with a SUNSET VIEW! - Corner Sim with a SUNSET VIEW and NEW LAYOUT with BEACH BLUFFS! - Breath-taking 1/4 sim with huge raised grassy area for a large house and beach bluffs all around - perfect for long walks on the beach and for pictures! Amazing huge waterfall with swan pond, wrap-around private beach with large corner swimming area with a cute little raft - absolutely my best work - Ultimate Luxury! - many, many extras!) Visit now and see for yourself: http://maps.secondlife.com/secondlife/Yeve/45/191/25 (Yeve 2 - Visit this lot now!) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Lot sizes available from 2560 sqm to 1/4 sim - all full prim sims For a complete listing please visit: http://www.sluniverse.com/php/vb/real-estate/111676-willowdale-estate-where-luxury-means.html or inworld: Vist the Willowdale Estate Rental Office: http://maps.secondlife.com/secondlife/Theron/44/197/60 Contact IMAGIN ILLYAR for more information.
  2. I'm resurrecting this thread because I'm having the same problem. Working on an outfit for a dev kit in Avastar. If I export an earlier saved version of the same project it keeps the scale in Blender just fine. But my latest version - the exact same project, just with more work done - when I import it into Blender it's too large and too low in the Avastar model. All I've done in between the version that works and the one that doesn't is tweak the model and do UVs. I've done this a LOT of times before in the exact same way. Did anyone ever solve this?
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