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Syn Enyo

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About Syn Enyo

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  1. Interesting. Does it crash when you go to upload a mesh? What is the specific error or response are you getting when attempting a mesh upload? Just wondering because I can't upload meshes, images or anything without a crash. Even if I go to Build -> Upload -> Image(or mesh) and click Cancel. sudden crash and on the latest viewer on both Firestorm and official viewer.
  2. Looks like they plugged it. Only 159x120 and 172x129 seem to work else you get a "Invalid texture size". I had a legit reason for a API like this. You could buy a vendor, put a image on in it and it can have the image on product infomation on both the web and inworld. Plus the user would know that there image will get put on the web also... Wish LL had a API for this. But most people would use this for bad. Sadly the rest ruins it for the few who has a usefulness for this. Maybe if other people really want this maybe they could create a security model with a new api. Like for the API it would be could be texture-api.agni.lindenlab.com/<APIKEY>/<OBJECTUUID>/<INSERT-UUID-HERE>/0x0 then also maybe have a permission you can give a script in the object for this to work. But also require a api key. So you would have a php script GetSLImage.php?image=UUID&server=UUID&size=250X250 as a proxy to the API. Guess you would also do your own cacheing. Also have to apply for a API key and the reason to need this in your application for the key. Is this a good idea?
  3. Thank you, that works. I was thinking it was going to need some type of RegEx, but i don't think LSL supports that.
  4. I have a string size=<1,1,1>,color=<0.6, 0.2, 1.0>,alpha=hide list values = llParseString2List(llList2String(strmsg,3),[","],[]); integer i; for(i = 0; i < (values!=[]);i++) { llSay(0,llList2String(values,i)); } I get the following output [14:54:05] object: size=<1 [14:54:05] object: 1 [14:54:05] object: 1> [14:56:35] object: size=<1 [14:56:36] object: 1 [14:56:36] object: 1> [14:56:36] object: color=<0.6 [14:56:36] object: 0.2 [14:56:36] object: 1.0> [14:56:36] object: alpha=hide I want to get size=<1,1,1> and color=<0.6, 0.2, 1.0> and alpha=hide key=value,key=value,key=value,key=value Can be any amount of pairs. So not sure how i can get it to ingore the comas in the side of < and > Any ideas?
  5. Thanks. I used the LOD and no luck. Seem not walking in it like i would want. Maybe its becuase i'm using Second Life 2.6.2 (225059) Mar 25 2011 15:25:33 (Project Viewer - Mesh). A Auto build. The one on the wiki always crashed. So i guess i'll wait.
  6. Okay. Another question. Last one i think. I can't walk in the build. In the upload wiz i selected building. Not sure how to fix this.
  7. Sweet got it. 2 more questions Is the number in red "3.0" really takes up that much prims? Becuase that is just wow. Second question: I heard you can only use 8 materials. When i open the texture window it acts like one face. So how do you texture theses? I seen a video on youtube of someone uploading a Chair dae and then a texture to go on the chair sepreate. I think thats how you do it. How does one genreate a texture like that? Can Sketchup do that some how or do i need to use another program(Free would be best)? I'm still a noob when it comes to mesh. Have been playing with it on and off in the past 3 days. Still learning but if the prim numbers in my first question is right, well i think mesh will be so awesome once i master it.
  8. I have been working on a house in Sketchup. on High it has 603 triangles and 819 vertices acording to the SL upload window. It only has 2 Materials, 519 edges and 155 faces, 1 images, 1 layer and 1 style under statistics in the model info. I am not sure if this is a issue with the Second Life mesh beta or the model.
  9. The link is http://sketchup.google.com/intl/en/3dwh/tos.html "(c) By publicly posting or displaying the content you give other end users of the Services a perpetual, sublicensable, irrevocable, worldwide, royalty-free, and non-exclusive license to reproduce, adapt, modify, translate, publish, publicly perform, publicly display and distribute (subject to the restrictions set forth in Sections 11.4 and 20.3 of these Terms) any Content or derivative works thereof which you publicly post or display on or through the Services." I like Sketchup and some of the content i really would like in my builds. So say i was building a house, i could use furniture already made or adapt it in my own Second Life if i understand correctly. I wanted to post this to see what other residents think from reading this.
  10. I have a feeling that video card page and GPU table is out of date. Like i doubt Linden Research goes out and tests on every single card. Maybe a few but not all... So if it runs great for you, i would not worry.
  11. Glad its not just me then... Maybe they are running behind then.
  12. Support told me they are sent at midnight on Tuesday... I got them before that time in the past but okay...
  13. I checked on the SecondLife website in Chrome and none. I logged in this morning -3 lindens because of my group only, it took the 30L$. But normally right after that it pays me my L$300 because i'm premium..
  14. I normaly get mine by now... Didn't see anything on the status blog...
  15. People said this would happen before the merge.... I support the merge 100% but things like this should be fixed. They could maybe block out seeing the sim on the map and with your camarea if your not allowed in that sim, atleast thats how i would patch it if it was up to me. Also make if you set you want to see PG only, block out that also until you turn it on. Might break older viewer or require updates to the viewer/server but atleast it sounds like a fix.
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