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Cathereine Night

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About Cathereine Night

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  1. What is Bellisseria? I love seeing what new things have come to SL. I will also Google it but if you also have links let me know!
  2. I joined back in 2005 and saw the surge and subsequent rise and fall and roller coaster of popularity for Second Life. What always drew me in most were three main things... the creativity (making stuff!), the music/arts scene and the roleplaying. There have ALWAYS been "SL is Doomed" threads since forever so I just roll my eyes when I see those.. but having not played much other than to wave at frends and answer customer questions for stuff I still sell occasionally.. I have not been really active since probably 2014-2015 or so. So.. is SL worth coming back to? I figured it would get stale for many but level out eventually with die-hard long time fans and some new curious people mixed in... has that happened? My biggest reason to come back would probably be to create things again.. it always gave me a sense of joy to hear back from my customers about how much they loved stuff I made... how they used it in their homes.. or in a roleplay etc. My long time SL store co-owner, my best friend.. my late husband, passed away in 2017 after a battle with ALS. I miss him and would like to honor him with more creations like the ones we used to make together. Or.. is it really slowly tapering off as far as traffic goes for this platform? Love you all! Cathereine Night - Owner of the now sleepy AlleyCat Studios (and a bunch more!)
  3. I have been around since 2005. I used to do pretty good, making things to sell as a hobby. For a while I didnt update my store but I want to get more seriously in the game of design again. Is it worth it though? Are sales still strong? Is the market dying or staying flat? Is it possible with steady hard work to make good livable money or would I be better off forgetting it? Also in no way am I asking for numbers here, just general thoughts from other serious merchants.
  4. I wonder how this impacts SL and what if anything will impact Linden Labs development process. Minecraft has now pulled out of development according to this article. http://www.kitguru.net/gaming/development/jon-martindale/notch-cancels-oculus-rift-minecraft-after-acquisition/
  5. Immersive medieval fantasy roleplay set in a gorgeous professionally landscaped world. Sound like your kind of fun? http://maps.secondlife.com/secondlife/Artemis%20island/131/32/29 We need more good roleplayers to come and join us! The sim is called Artemis Island and is run "by roleplayers for roleplayers". I do mean HARDCORE roleplayers.. we have been roleplaying since 1996 (Did I just age myself...eep.. hey I was a kid then!) Some perks: No Meter No Aggrivating Character Cards Immersive Storyline It's GORGEOUS (Not my words but I hear this a lot.) See you there! -Cathereine Night
  6. Immersive medieval fantasy roleplay set in a gorgeous professionally landscaped world. Sound like your kind of fun? http://maps.secondlife.com/secondlife/Artemis%20island/131/32/29 We need more good roleplayers to come and join us! The sim is called Artemis Island and is run "by roleplayers for roleplayers". I do mean HARDCORE roleplayers.. we have been roleplaying since 1996 (Did I just age myself...eep.. hey I was a kid then!) Some perks: No Meter No Aggrivating Character Cards Immersive Storyline It's GORGEOUS (Not my words but I hear this a lot.) See you there! -Cathereine Night
  7. Yes yes yes! I was in old Rhy'Din in the Medieval Tavern.. good times in those old day with REAL roleplay! Right now I built a medieval sim with the goal to gather actual real roleplayers, its called Artemis Island. Feel free to contact me in SL under "Cathereine Night" back in the old days I used the AOL screennames LadyMystica and AroraCRose.
  8. Artemis Island is a brand new dark medieval fantasy realm. We JUST opened and are looking for serious role-players ONLY. Have you been wishing for a place where you can find an actual story that builds upon itself over time? Where people understand role-play is not emote dancing in the tavern? Then Artemis Island is for YOU. No silly character cards here.. just use your head. Furries, animals, and child avatars are not allowed. 18+ only please. Meters optional. http://maps.secondlife.com/secondlife/Artemis%20island/52/58/22 Come enjoy the dark medieval fantasy roleplay setting of Artemis Island, an island kindgom. The rulers of the realm guard this kingdom from a necromantic curse. There are also rumors of vast hidden treasures & artifacts. Most fantasy races ok. Races allowed: Most fantasy races: elves, fae, mermaids, undead, vampires, drow and so on. NO CHILD AVATARS - 18+ ONLY - NO FURRIES - NO ANIMAL AVATARS Click To Visit: http://maps.secondlife.com/secondlife/Artemis%20island/52/58/22 Or open your map and type in: Artemis Island
  9. It has been long-awaited with much anticipation... the first monthly quest for the Kingdom of Ambrose will go live 8am PDT/SLT 11am EST Saturday March 30th and run through April 28th. There will be valuable prizes for participants. I will announce when it begins officially, meanwhile since we are so new I ask you to grab friends and come roleplay as often as you can, we wont get busy unless everyone does their part to make it that way, this land is for YOU. http://maps.secondlife.com/secondlife/Ambrose/182/251/25
  10. The Dark Mage rumored to have been the downfall of the city of Ambrose... has returned. As if in response to his ancient presence a mist has risen up around the ruins of the castle and the spirits seem more restless and violent. His location is at this time unknown, the guards are advising against going far from the city, especially alone. http://maps.secondlife.com/secondlife/Ambrose/182/251/25
  11. Join us for the "I Feel Green.. Time To Get Off The Boat..." Medieval Role-play Event. http://maps.secondlife.com/secondlife/Ambrose/182/251/25 Sim Name: Ambrose The Kingdom of Ambrose is a cursed island and our story begins with a town that is only 15 years old, the ruins of a castle, and a curse. The De'Marinae family, a noble family from the mainland coast owns the island of Ambrose. The tale's say that once many years ago, the ruins of the castle now in the crater at it's center was part of a kingdom in the clouds. The De'Marinae family have been attempting to rebuild the island despite it's curse and return it to it's former glory as one of the richest shipping and trade locations in the Crystal Sea. The curse is supposedly only able to be lifted from the land if the 7 crystals of power are found and restored to the lost alter. Once restored the prophesy states that "The once and future Queen and her followers..." will be able to channel the power of the crystals and restore the city of Ambrose to the sky. The settlers of "New Ambrose" are terrified of the castle ruins, reporting strange lights and eerie noises. Explorers of the island have documented numerous caves, including some with strange underground ruins of some lost civilization. Ruins from the previous inhabitants have been used to rebuild parts of the city. Despite the quaint new city, many feel unsettled by the island itself, often commenting on feelings of dread and of being watched. Who will you be? What role will you play?
  12. "I Feel Green.. Time To Get Off The Boat..." Medieval Role-play Event. http://maps.secondlife.com/secondlife/Ambrose/182/251/25 Sim Name: Ambrose The Kingdom of Ambrose is a cursed island and our story begins with a town that is only 15 years old, the ruins of a castle, and a curse. The De'Marinae family, a noble family from the mainland coast owns the island of Ambrose. The tale's say that once many years ago, the ruins of the castle now in the crater at it's center was part of a kingdom in the clouds. The De'Marinae family have been attempting to rebuild the island despite it's curse and return it to it's former glory as one of the richest shipping and trade locations in the Crystal Sea. The curse is supposedly only able to be lifted from the land if the 7 crystals of power are found and restored to the lost alter. Once restored the prophesy states that "The once and future Queen and her followers..." will be able to channel the power of the crystals and restore the city of Ambrose to the sky. The settlers of "New Ambrose" are terrified of the castle ruins, reporting strange lights and eerie noises. Explorers of the island have documented numerous caves, including some with strange underground ruins of some lost civilization. Ruins from the previous inhabitants have been used to rebuild parts of the city. Despite the quaint new city, many feel unsettled by the island itself, often commenting on feelings of dread and of being watched. Who will you be? What role will you play?
  13. Quality Medieval Merchants & GM Weapon Sellers For New Roleplay Sim Our stores are not in a market in the sky, these spots are part of the roleplay area resulting in higher traffic and visibility. Shops in town make town useful although we realize that promo boards are not quite authentic ;) and thus the buildings are enclosed to keep the theme. Our pricing is set in a way to only cover sim upkeep costs, we make no profit. ALL proceeds go to pay tier, I do not make a profit from these rentals, I sincerely thank you for supporting Ambrose by renting. Medieval Themed Shopping in Ambrose Will Be Regularly Promoted At OUR Cost. http://maps.secondlife.com/secondlife/Ambrose/184/252/25 Contact Cathereine Night with any questions.
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