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Posts posted by Venus Petrov
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You should be able to right click your hair and select Detach to remove it. Alternatively, open your inventory, click the Worn tab at the top and find the hair that is attached. Right click the hair in your inventory and select Detach. Either way results in your hair being removed from your head. You might have been experiencing some lag trying to remove it.
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You cannot delete your account via a message like this on the SL Forum. If you want to cancel your account/avatar, go to your dashboard at secondlife.com and select Account > Delete Account from the left side menu.
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#ProjectSansar is the codename/project name of our new virtual experience platform. Final name to be revealed in the future. #VR"
Someone is working on something.
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DejaHo wrote:Venus Petrov wrote:ZoeTick wrote
In other news . . .Larry is alive and well posting on the feed and occasionally inworld. I chatted with him inworld a few days ago and he said nothing about hiding out from the authorities.I'm sure Zoe was just askin'. It ain't like it's an impossible scenerio.Yeah, soz I'm just sayin'. It ain't like I was shutting him down. :matte-motes-bored:
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The idea that there may be tolerance for some error in computing (i.e. 'good enough') is new to me. As one who worked many years in quality assurance/control as it pertains to the collection, analysis and reporting of clinical trial data I know how challenging it can be for those who work with the data to tolerate anything more than zero error. It was only when I illustrated the path data take from patient experience to final output, and where error can be introduced at any one or more points in the process, that I was able to communicate to internal users that 'we' can control only part of the journey. So, we assume we are working with imperfection to start and our job is to contain the imperfection. Understanding the impact research medicines have on patient populations is a bit different than what is described in your snippet and the linked article but I had to find some way to relate my experience.
I can understand the challenge development teams have in determining the quality metric to define the acceptable level of end-user experience for 'good enough' computing. Sounds like there are some big brains looking at this problem.
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The OP may be asking because they wonder if someone else can see their real age.
/me waves to Griff :smileyhappy:
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Elisa Love wrote:i usually never accept or check links - but i never had any problems with links in the past,so i was just curious and forgot about the danger.
No, you did not forget about the danger, you ignored it. Lesson learned I hope.
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ZoeTick wrote:My Dad told me to stay away from red heads.My Mum told me it did not matter because it would be a different colour the next month.My Daughter wants to dye her hair lilac.What is your favourite hair colour?
I shall answer a question with a question. What colour hair is *your* hair? :matte-motes-bored:
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Laurin Sorbet wrote:I was also wondering about the word choice of 'cornholed' as opposed to 'cornfield'.Bahaha!
I read 'cornholed' as 'cornpone'. Perhaps I have been living in the American South too long. |:
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And, after all of that you would be a happy cat?
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I am challenged imagining what it is you are attaching that is not moving with the limb to which it is attached. Can you post a photo or describe? P.S. I do not think that you can link attachments you are wearing.
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Death threats? Clearly, not sophisticated trolling.
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You can always rez at a sandbox.
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When you return all the items together to your inventory, they appear as a coalesced item. While I have never experienced one object being linked to another when unpacking (unless I linked them to start), perhaps this is what you mean. If you 'return all' they won't go neatly into their individual folders as they would have if you picked up each object one at a time.
If you are concerned about accidentally deleting a non-copy item, then perhaps you should gather your objects one-at-a-time.
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Perhaps you haven't yet passed your background check. Wait another week and see.
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No, what you experience is not the norm. You might check the systems requirements page https://secondlife.com/my/support/system-requirements/?lang=en-US but that may not have been updated in awhile.
Unfortunately, you will need to invest in some software/hardware updates in order to use SL properly.
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In my opinion, [NikotiN] have the best animations with their smoking paraphernalia. You can get a variety of smokes and tailor them to male or female, duration of the smoke, etc. They are really quite easy to use. Check them out here:
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Try posting this question in Land > Wanted (pick the type: Homestead, full sim, or Mainland) and see if anyone there can help you. Good luck.
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I guess they are re-thinking the whole 'documentary in Portland, OR' idea.
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You can reactivate an account after you have cancelled it and it will cost a modest fee. The longer the account is dormant, the longer it may take to reactivate it and, if it has been quite a long time, you may get your avatar without an inventory or a reduced inventory. Just something to keep in mind.
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LuminousElf wrote:thanks anyways i guess its alright
Of course it is alright. It is how SL operates.
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Short answer to the question you pose is 'yes'.
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One never really 'owns' land in SL. Whether paying rent to another resident or tier to LL, there is some ongoing cost involved after the initial purchase. The fee may be weekly or monthly. For example, I live on a modest island parcel where I pay rent once/month. If I want to move, I just stop paying the rent rock and move on.
So, no, you cannot own land without paying something on a regular basis.
Keeping the same AO after updating it.
in Your Avatar
Posted
If you use the Firestorm viewer, there is an AO built into the viewer. All you need to do is add the animations you want to use You can add to or remove whenever you like and the bonus is that you can create any outfit and the AO exists outside the outfit so no need to change anything at that point.
Here is a link to information regarding the Firestorm viewer. They have free classes on a regular basis, including one on the AO.
http://www.firestormviewer.org/