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Sabrina Tamerlane

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Posts posted by Sabrina Tamerlane

  1. I have recently changed the head and body of one of my alts and I was shocked to see that when I have edited her shape that the old one and the new one would share a lot of common values.... That said I think you should edit the shapes because they are not so great and there is room for improvement, it will add value to your product.

    • Like 1
  2. It's not me who said that! It's curl:

    curl https://simhost-..................agni.secondlife.io:12043/cap/........-....-....-....-..........
    curl: (60) SSL certificate problem: CA certificate key too weak
    More details here: https://curl.haxx.se/docs/sslcerts.html

    curl failed to verify the legitimacy of the server and therefore could not
    establish a secure connection to it. To learn more about this situation and
    how to fix it, please visit the web page mentioned above.

    So, I have looked on the net and it seems that I need to lower the security level to make it work... Or is it only on my sim? Did anyone else encounter this issue?

  3. 54 minutes ago, November Velde said:

    If I could get a proper updated skeleton from SL into Poser, that'd be great.

    I've tried getting my SL avatar into Blender then exporting that and importing into Poser, but Poser doesn't seem to see it.

    I know I'm doing something wrong but I've yet to find a guide or "how to". I don't have DAZ and am not sure how to edit BVH files.

    I used a friend's computer who has Avastar loaded on it, thinking if I could figure it out, I'd get myself a copy. But all the Avastar and even Blender video tutorials are too outdated.

    Cheers!

    In Blender you need to play with the Presets, to export correctly to Poser, these could work but you might have to tweak them:

     

    image.thumb.png.a0a98d61d36090ac82450aa2f2d16ac6.png

  4. 12 hours ago, November Velde said:

    Ahh. This is most unfortunate. Thank you for the information.

    You can certainly get the Bento skeleton in Blender then export it properly to Poser and then export your animations as BVH.

    Alternatively you can make animations with L'Homme or La Femme and then edit the BVH to rename the bones.

    Finally if you know how to export your animations to DAZ then you can use my exporter plugin.

    None of these possibilities is easy but it's not impossible...

  5. I make my own animations with Poser, but for that I have written a plugin. When I contacted Renderosity about it they said in harsh terms that they want nothing to do with Second Life.

    For the Bento skeleton you will find it on wiki.

    image.thumb.png.7713b4dae91664d67ff5160bfdcb04d8.png

  6. Yes the fingers are included but there is room for improvement.. Spreading fingers works fine, bending them does not show the exact same move... Perhaps I can make this better later on... I usually leave the hands and head out of my animations because they are better handled by the body/head HUDs...

    image.thumb.png.6f9b5b6e8ffb4a903fe97f2a2e83d987.png

    image.thumb.png.942423adf734766f1bbb30509814b5e6.png

    image.png

    • Like 1
  7. 1 hour ago, DulceDiva said:

    Is there a full tutorial which shows how  to make and export a pose in Blender,like start to end? I am not sure how to make the pose last 2 frames ,I am a newbie to this 🤔

    Open your BVH in a text editor and see if the number of frames is greater than one. As for tutorials I think any Blender animation tutorial found on youtube or elsewhere should do...

    If you want free that's fine but then you have to provide some work on your side...

  8. Me? I don't use much Blender so... You can download some files here: http://wiki.secondlife.com/wiki/Project_Bento_Resources_and_Information

    However you can use a skeleton you like and then rename the bones to SL ones. It requires some work and it won't be good with any skeleton... You need a T-pose skeleton and not an A-pose. I think a Mixamo skeleton should work... Since you have DAZ don't use Genesis 8 because it is an A-Pose and is quite tricky...

    • Like 1
  9. You can create a github account and then you can add any kind of text content you like and see it as raw, here is a random example I picked by searching "pdf":

    https://raw.githubusercontent.com/mozilla/pdf.js/master/.travis.yml

    This kind of page can be read from LSL, like so:

     

    string url = "https://raw.githubusercontent.com/mozilla/pdf.js/master/.travis.yml" ;
    key http_request_id ;
    
    default
    {
       state_entry()
       {
           http_request_id = llHTTPRequest(url, [], "");
       }
    
       http_response(key request_id, integer status, list metadata, string body)
       {
           if (request_id == http_request_id)
           {
               llOwnerSay(body);
           }
       }
    }

    http://wiki.secondlife.com/wiki/LlHTTPRequest

    The easiest would be to have your page containing json, you also need to keep the length under 2048... This should work with any site that accepts to display raw text.

     

    • Thanks 1
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