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Waylon Blackthorne

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About Waylon Blackthorne

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  1. Thanks for the quick reply Nalates. Since posting here the problem has become worse (2-5% packet loss everywhere I go) so I have raised a ticket with Linden. I ran another MTR to Neumoegen and once again it appears to be XOs network at fault.
  2. Over the last few days I've been experiencing 0.5-1% persistant packet loss on 1/3 of all regions visited, everywhere else is 0%. When I run WinMTR I can see the loss is occuring at one node in particular (hop 14) as seen below.  All UDP traffic appears to be routed through this IP address so it's odd that the packet loss is not present in all regions. I asked a friend to check the same regions and he's seeing 0% loss. Also seeing quite a few brief latency spikes on XO nodes. I've tried resetting/ rebooting my router and disabling HTTP pipelining in the viewer with no result. What could be causing this, network congestion or malfunction?
  3. Whirly, I can see this issue was raised back in March and appears to have persisted through to the latest client release, Second Life 3.7.20 (296094). I can confirm that this has not been a problem up until very recently as I could easily cam across to terrain on the opposite side of the region with a single click, or even the region adjacent.
  4. Hi, I've just noticed it is no longer possible to use Alt Gr + L click to center the camera on any piece of land that is further away that the draw distance setting. For example if the draw distance is set at 64m, I can't move and center the camera on land which is outside that radius - nothing happens when I click and sometimes the cursor jumps across the screen. However, this doesn't seem to be an issue when using Alt Gr to lock the camera onto prim/mesh objects, only land itself. Has anyone else noticed this and is there a way to override how far you can cam on land, without increasing draw distance?
  5. I'm seeing similar problems with textures remaining grey for extended periods of time or failing to load altogether. This relates to environment and avatar textures mostly but the world map also seems to be affected. It all started to go downhill from Sunday evening and persisted through to this morning.
  6. Since all these changes were made I am seeing grey absolutely everywhere, texture loading is extremely SLOW!!! This is with the latest official viewer which includes the new HTTP pipelining. The same also applies to world map textures, they aren't loading at all so I'm assuming these are delivered over HTTP also. I've had to turn off HTTP textures and revert back to good old fashioned UDP which seems a lot more reliable for me at the moment. Is anyone else having a similar experience or is it just me?
  7. I need someone to create a custom texture for an item of clothing. The mesh base I have is full perm and includes shadow maps, UV etc, so I have everything required for creation.
  8. I'm getting quite a few IM's go to email whilst inworld and it's getting really annoying. It can happen anywhere at any time and I'm not sure if it has something to do with my security software or whether the problem lies with the viewer/ server/ plugins or whatever. This sometimes occurs 2 or 3 times per day. I'm currently using official viewer release 3.7.6 (289164) and can't see anything listed on this issue in the release notes for any of the recent revisions. Does anyone else experience this frequently, or is it just me?
  9. Hi, I'm having an issue inworld where I'm constantly unable to properly view mine or anyone else's profile in world without having to relog. I see a padlock button in the top left hand corner of the profile window which leads me to the sign in page when clicked. It's almost as if I'm partially logged out of the service. I'm currently using viewer 3.7.6 (289164) which has been fine until yesterday when this first started happening. Has anyone else had similar issues?
  10. I have a few of Dura Dura hairstyles and none of them seem to come with alpha layers included. I will check the stores you mention and hopefully any I find will do the job. It is surprising that searching the marketplace turned up practically nothing though.
  11. I've been searching and searching and just can't find any alpha layers for the head. I have this hairstyle that shows a little skin on each side but resizing makes it too big. Also moving prims around makes it look wrong also. Does anyone know where I can find any or can someone make one for me as required?
  12. It was never a problem until the latest update but looks like a temporary fix is to delete transcripts. Still it's something which needs addressing as I've found out others are also experiencing this and quite often a relog is necessary to speed things up again.
  13. It's the other way round for me, 30+ fps in IM's and 0-5 fps in nearby chat LOL
  14. Okay it seems the extremely low frame rates and hangs were caused by an entirely different issue that I had overlooked. If I have the IM window open and have a few hours of (nearby chat) backlogged, my fps will plummet horrendously. So the more chat history the lower the frame rate, and you could image what that would be like in a busy club environment after a long night. Does anyone have any thoughts or similar experiences on this?
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