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Alma Palmira

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Posts posted by Alma Palmira

  1. Male or Female in SL? I have friends who portray opposite RL genders for both Male and Female. I also have friends who are furries with indeterminate genders. Of course I have friends who are living SL as a gender that reflects RL minus the age, weight, and impossible good looks (myself included). At the moment most of my friends appear as SL women. It's really kind of a moving target. I also have a friend who lives SL as a xenomorph. I haven't checked for any obvious gender signs with that one, and I'm not really sure if I want to.

     

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  2. After many years I have developed a pattern to my redistribution of linden love. Below is a brief accounting of how it tallies from highest to lowest. What are yours?

    1. Model and texture uploads. I really (REALLY) should do my testing on the beta grid. But I don’t, so... yeah lots and lots of lindens.
    2. Club tips and sim donation boxes. A fun, well-managed sim is a thing of beauty and every donation helps. Working as a DJ or hostess (or stripper?) is a job. If you are any good it takes skill and personality. One of my alts, worked as a stripper for period of time so I always try to be generous. 
    3. Clothes and avatar upgrades. I really don’t spend a lot for myself, but my other alts are closet horders. Avi updates (mesh bodies and heads, skins etc) is an investment that lasts a while, But when it comes around... they can be pricy!
    4. Furniture. I love, love love to build themed homes and then decorate them. Some things that are specific to my building I create myself, and some things I buy just because I don’t think I could create it any better. 
    5. Building pieces, scripts and gadgets.  I need a corbel? Buy it. A sit rotator? Buy it. Pine trees and landscaping? Buy it. A custom script to add functionality to something I’ve built? Buy or commission it
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  3. I've joined a few club groups, but mostly I follow DJs. A good DJ makes or breaks a club and they often travel about from venue to venue. So I am exploring and getting introduced to new places where I know the music selection is great. This also applies to live music events. Follow the artists and the clubs will follow. 

    I build. I used to just prim play, but now I'm neck deep into blender and mesh. It relaxes me. Once in a while I will actually put it into my marketplace store and sell something, which is always good.I can always use cash and my other avatar is an unapologetic boot whore (SMH).

    I explore. This is kind-of old school, but I look at the map for stacks of green dots and then just randomly TP there. For me the destination guide for clubs and meetups seems stuck on the same old places but the editor picks often have new places. 

    Window shopping... which inevitably leads to real shopping but I found the most adorable animesh rabbits the other day but just window shopping. 

    I flirt. I gave up SLex a long time ago. But I love to flirt and have intimate discussions with true SL friends who know me, that cruise close to SLsex without the nasty pixel bumping. Intimacy in SL happens in the mind not the screen IMHO. Find a spot, grab a friend, and cuddle while exploring the folds and corners of their darkest (or lightest) desires. 

    Meeting new people and making new friends. 

    Help somebody new get over the hump and unlock the wonders of living in a virtual world. 

     

    • Like 6
  4. On 1/16/2021 at 4:19 AM, Talligurl said:

    So you think I am not pretty? 

    You are pretty enough for me! Honestly, it makes me wonder what taste they are looking for? And for that matter, if taste is such a factor they should do the right (common) thing and create a female avatar exactly to their taste and buy her all the clothes she needs. My female Avi loves me unconditionally, and I gift her clothes all the time. (I just purchased her a Baii Maii blouse that rocks her Freya curves.) The challenge in SL isn't finding someone who is pretty enough (IMR?) Its finding (uncovering) the pretty that isn't slider dependent. 

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  5. 13 minutes ago, archangel969 said:

    Opinions are divided about the bathrooms :-).But your home is such a peacefull place, inside and out. What a great home to live in. Masterful if you can build something like that yourself.

    Thank you. The trees and stones are Heart. But the Bunker underneath is mine, including curved mesh panel walls, doors. The furniture is purchased as well, but all the digging, terraforming, burying and landscaping design is mine. Like anything in SL, it is a collaboration. 🙂

    • Like 1
  6. The college I worked for asked me to investigate SL as a potential teaching platform. Linden Labs was recruiting universities and brands at the time.  I used one of the school’s alt for about three weeks in December 05 (During break). I thought it was pretty cool and integrated it into my digital design and illustration classes for the fall of 2006. I created my own college alt (teaching) in 4/11/06. (I got paid to play in SL as a summer sabbatical. Woohoo!) I stopped teaching a few years ago,  but This alt is still active when I want to hide away. The one I use now (the one that stuck) is 12/16/08.  

  7. Will I ever grow up? Really... the window for that is all but nailed shut. Regardless, I have lived and built many homes both on the mainland and rentals. My current home is about the best balance of personal and public that I have ever created. It's open to the air for those hot summer nights, and buried for when I want a little privacy. It has comfortable seating areas. Access to my low-key in-world store, and a view of the ocean and sunset. No bathrooms...because...I've never understood bathrooms in SL. No kitchen either, but I have a microwave! I have a shower, but oddly enough it's for cleaning up rather than getting dirty. It is my escape from the RL world and my SL home for more than a year, (a new worlds record for me!) Desire (182, 153, 105)

    My front door

     

    Sitting in my quiet space

     

    Inside the bunker

     

     

    • Like 12
  8. Let’s see... in my tenure in SL I have seen satanic animal sacrifice, Catholic stations of the cross, two chibi furries having Slex on playground equipment, a snuffle dungeon with appliances, Mormon temples, vegan only meditation zones, alien tentacle rap, national socialist rp areas, hippie tie-dye trailer parks, and a resident (before zindra) who lived in a 15M Dindong house with requisite glowing particle fountain. SL has been a beacon of tolerance in a world hell-bent on stifling “other” people’s “wrong” views. 

    1. Why would I want this to change?

    2. Who gets to decide what is hate?

    3. Which cultural compass are we going to use to define “right thinking?”

    In times like these I like to remember a axiom taught to me by a gifted political science teacher. “When you give power to an entity to make something “legal” you also give them the power to make it illegal.”  It’s worth thinking about. IMHO at least.

    • Like 2
  9. In my crystal ball I see... A mutation of the 'Rona that sends everyone back into extreme isolation again which drives an invading horde of former SL critics seeking any kind of social interaction regardless of how embarrassing it might be. Concurrency rates will explode. Residents who have left will return and continually ask those around them what the hell is bento and does it come with duck sauce? In an effort to cater to its older (RL age) demographic an SL version of Jeopardy (SLeparty) and Wheel of Fortune (Disk of SLuck) will become a popular hosted event with mesh recliners replacing dance pads. Zindra and SLex in general will become passé, yielding ground to a new continent dedicated to ultra religious ideals. The newest club on this island will be called Noah's Arc-ade featuring Hymns and Bingo (SLingo) games. Instead of vampires and bloodline devotees, missionaries will stalk the mainland with special HUDS that keep track of contacts and conversions. Elon Musk will invent a new, cheap, quantum processor that will finally let all users walk around full sims, at 100FPS, with graphics turned up to full. Orange clouds will disappear except for those selling the ironic orange particle cloud as an avatar option. Donald Trump will buy a collection of islands, setting himself as King and calling all other sims fake. 

    • Like 1
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    • Haha 6
  10. Blender is frustrating for me sometimes (most of the time actually.) I really enjoy it but ARGH, sometimes it feels like I'm beating my head against a wall. I'm self taught, and have been using it for years, which means I have a lot of vertical knowledge in some areas and embarrassing gaps in others. I know that in blender there is sometimes multiple ways to accomplish the same thing. But I can't help but wonder sometimes if the root of my problems and frustrations are because my workflow is ignorant. 

    Texturing is one of those areas. I use Eevee for most of the building part, then switch to Cycles when I am trying to light and texture my model. I have successfully created a texture, with AO and shading all within Blender. But to be honest, I am tempted to just create AO and shadow maps, save those to my working folder, and then bring them into Photoshop to really play with the texture. (I have 35 years in Photoshop experience.) Once I get them where I want them I upload those separately into SL to place on my model. Is this Kosher? Am I short changing myself to do it this way? Is there a better way of creating textures? Also, just as a side question, is using shading nodes a better way of accomplishing this? They scare and confuse me, they are overwhelming, but look VERY powerful with more control. Is it worth the frustration learning how to use them for SL models?

  11. I'm positive Im missing something simple and this has been covered before on the forums but I can't find it. 

    I have a flicker page. I have photos on this page. When I post to the forum I can manage a text link, but how do I get my photo to actually show up in the forum posts? Ive tried copy paste of flicker URL link but when I ask it to post it flashes red (pink) and doesn't complete.

    Thanks in advance.

  12. There are issues. There have always been issues. These issues get fixed, others rear their heads. There used to be a day (Wed?) that SL shut down for hours for weekly updates, fixes, and changes. Then they moved to rolling sim shut downs and power ups. Imagine sitting on a pose ball, typing out your most emotive masterpiece, tied to pole, while your sexy bits whisper, "avatar A is getting distracted," and then... a sim wide message appears saying: "Prepare for sim shutdown in three minutes." Talk about a mood killer! You learn to roll with it. 

    For what used to be magic behind a curtain, LL is now pretty transparent. I listen to the Lab Gabs on YouTube, Read from messages, and blogs and can pretty easily get caught up on what is happening, what they are trying to do, and when that is going to happen. SL is a huge worldwide, concurrent virtual world like no other. In my eyes it will never be stable. The Kung Fu of Secondlife is learning to bend with the winds of change.

    All of this combined with more and more resource grabs from my computer make SL difficult, challenging, and frustrating, but the sky is not falling. It's just another glorious day on the grid.

    • Like 4
    • Haha 1
  13. I've been in SL for 15 years. Ouch! That really hurts. Finding friends in SL has its challenges. Here are my rules of engagement:

    • Join an interest group (not just a sales group or an invite from a generic bot greeter.) When the iPhone first came out Apple had an ad campaign that said, "there's an app for that!" In SL the saying should be, "there's a group for that!" Unpack a latent interest and search for them.
    • These groups will have mixer events. Attend a mixer. Lurk and listen.
    • When you have gathered your courage, say something! Riff on something someone else has said, ask a question, Dance!
    • Volunteer in said group. An active group always has need of volunteers to do stuff. Even if they don't, they will know you are interested in building the community which will open organic doors to interact.
    • Be friendly. remember that the only difference between you and a bot in SL is the real person (YOU) behind the keyboard (or mic). Let people see that person.

    SL is the perfect place to reinvent yourself. In RL I am an old, white, over weight, gray haired, introverted illustrator of books and stories. In SL I am a middle-aged male person of color, and a 23 yr old white female, and a grey-haired college instructor (my first avatar -- I used to teach.) Each one is me, but each one (for me at least) has a unique temperament that bubbles to the surface. Don't be afraid to discover your virtual you, and don't be surprised if they turn out to be a more extroverted, demure, life of the party, kind of you!

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  14. I use Builder's Brewery almost exclusively. VERY stable. Lots of space. Expertly managed by volunteers who know what they are doing. I've used a lot of sandboxes over the years, and BB is the best. How good, you might ask? So much so that that I actually regularly donate money for the sim. I don't have too, but these kind of places are the life blood for builders. Oh did I mention they have well taught classes in everything from basic prim work to Blender mesh work? Damn. Im getting excited just talking about it.

    • Like 1
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  15. I'm using Blender 2.9. I'm self taught. I've been using Blender for years but I am far from knowing exactly what I'm doing. Generally I dive in, learn a few things, get frustrated, and give up on it for a few months. This LOD (or normals?) problem I'm about to describe is very common for me. Im sure it is something that Im doing to cause it, but have no idea what "it" is or how to fix it. 

    So... the problem. In this example I've created a tower head. I have backside culling turned on and it looks fine. However, when I export as a DAE the windows (a separate piece) turns black. when you zoom in it looks like a normals problem, but the outside faces are facing correctly (overlay>display normals) and even after recalculating outsides, it stays the same. On a whim I tried importing into SL and received the dreaded missing level of detail warning. I've tried cleaning up the mesh, creating a new mesh all with the same results.I build this piece using a cylinder where Ive cut it in half, then extruded the base. Ive even tried recreating the window (without the cut-out hole) to keep things simple and the problem still shows. Im at a loss. Any help would be appreciated.

    https://www.flickr.com/photos/186622453@N07/50781297087/in/dateposted-public/

    https://www.flickr.com/photos/186622453@N07/50780427928/in/dateposted-public/

    https://www.flickr.com/photos/186622453@N07/50780452708/in/dateposted-public/

    https://www.flickr.com/photos/186622453@N07/50781217506/in/dateposted-public/

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