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Mazidox Linden

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Posts posted by Mazidox Linden

  1. Hello everyone! We're doing some slightly unusual restarts on Tuesday of this week. From your perspective they should look just like a quick rolling restart for the main channel, but they're actually quite a bit more exciting than that. We're finally ready to put all Homestead and Openspace (and 1/6th of all main channel Full) regions on the same configuration change that we put out to RCs during the week of 2021-09-14. There should be some modest performance increases associated with this change in most circumstances. There isn't a version number difference associated with this change, so until we get the rest of Second Life Server's Full regions on the same configuration there will be a mixture of old and new region configurations co-existing. We anticipate that we'll finish converting everything to the new configuration in the next month or so.

    Second Life Server

    https://releasenotes.secondlife.com/simulator/2021-10-25.565008.html

    Tuesday 2021-11-16 06:00-11:00 PST

    Second Life RCs

    https://releasenotes.secondlife.com/simulator/2021-10-25.565008.html (existing version)

    https://releasenotes.secondlife.com/simulator/2021-11-11.565737.html (new version, replaces 2021-10-29.565204)

    Wednesday 2021-11-17 07:00-9:30 PST

    On Rolling Restarts

    All regions will be restarted this week.

    • Like 1
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  2. It looks like we ended up aborting the roll instead of trying to take down the existing hosts and replace them with new hosts, that was my bad on miscommunicating (I misunderstood what other Lindens were telling me). We are not going to roll version 2021-10-08.564610 tomorrow as we found a showstopper bug (hat tip to Lucia Nightfire for finding it during the Server User Group meeting), but we are instead going to use a new technique we've been testing successfully on Aditi this afternoon to restart the Second Life RC versions with their existing version 2021-10-01.564394 for all RCs. If it works we'll restart all Second Life Server hosts the same way next Tuesday.

    • Thanks 3
  3. This is just restarting the machines the simulators run on so they work better, unfortunately we had an issue come up where regions would not start on the new version, so we had to re-start the roll with an earlier version we know works. That should be finishing up just a bit later than expected, and the grid should be back to normal operation soon.

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  4. Second Life Server

    We'll be restarting all Second Life Server simhosts on Tuesday, October 19th, between 06:00 and 11:00 Pacific Daylight Time. As is usual recently we'll be using a new simulator version (in this case version 2021-10-15.564759). I saw some comments regarding the lack of release notes for versions we use to do large scale rolling restarts, and while I can't promise it will be successful I'm going to try something that should let me put up release notes for this restart-only version. Hand-made release notes page for 564759 is here!

    Second Life RCs

    We'll be deploying version 2021-10-08.564610 to all Second Life RCs on Wednesday, October 20th, between 07:00 and 10:00 Pacific Daylight Time.

    We're going to be restarting all Second Life RC hosts between 07:00 and 10:00 Pacific Daylight Time. The version number will not change as part of this restart.

    On Region Restarts

    Everything is being restarted this week for that new simulator feeling, yay!

    • Thanks 1
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  5. We were initially planning to release a new version of the simulator to RC this week, but ran into some issues with new crashes last Friday, so we're delaying the release for a week to iron them out. Grid Poking Bot has been brought back online and should be restarting regions with more than 10 days uptime. We're also looking at possibly restarting the non-RC simhosts next Tuesday before our Wednesday RC deploy, as they'll be getting close to 3 weeks up uptime.

    • Thanks 5
  6. Second Life Server

    No roll is planned for Second Life Server hosts after our promotion of version 563375 to all hosts last week.

    Second Life RC

    We are planning a rolling restart this week. Due to technical constraints this rolling restart will show as version 564195, however there are no changes in code or configuration from the currently deployed version 563375.

    Wednesday 2021-09-29 07:00-10:30 PDT

    On Region Restarts

    Grid Poking Bot has been brought back online and should restart regions that reach 2 weeks up continuous uptime. We will continue to do mass restarts via version updates for the time being however, as this allows us to more fully refresh the environment the simulators are running in, not just the individual simulators themselves.

    • Thanks 4
  7. 7 hours ago, Solar Legion said:

    Hey uh, Mazidox? Normally I'd let it slide but uh .... that release notes page is still throwing the following

     

    That's odd, it's working fine for me on both my work machine and personal machine. You might want to try a force refresh in case it's being cached on your end. If that doesn't work, please do let me know.

    6 hours ago, arabellajones said:

    The status message for this rollout gives a time of 03:00 PDT

    I am sure I saw something, somewhere, about the default time being changed to 06:00 PDT

    Whatever the timing, it feels careless that it doesn't get mentioned here.

    Are you short of CO₂

    CO₂ levels are good, but we may need to adjust the template we use for SLS rolls. I'll check with the folks on the blog-side, thanks!

  8. Second Life Server

    We'll be rolling last week's RC roll, version 563375 to all remaining channels and simhosts this week.

    Second Life RC

    No new roll for RC this week, but keep your eyes on the Server Technology forum for some news about upcoming releases!

    Region Restarts

    After Grid Poking Bot nearly gained sentience earlier today our engineers will be handling region restarts manually until we've had a chance to check the bot's code and make sure it's set to "friendly helper" 🙂

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  9. https://releasenotes.secondlife.io/simulator/2021-08-27.563375.html is now live. I had it just about done yesterday but there were merge conflicts that required input from colleagues during business hours. (n.b. 563385 is an older "restart only" version that had no changes, so you won't find the release notes for that version anywhere.)

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    • Sad 1
  10. Second Life Server

    No roll for Second Life Server this week.

    Second Life RCs

    We're deploying version 2021-08-27.563375 to all RCs this week after a successful configuration change with version 2021-08-27.563385 last week.

    On Rolling Restarts

    We are not planning any rolling restarts for Second Life Server regions this week.

    • Thanks 4
  11. Second Life Server

    We will be deploying version 2021-08-27.563385 to all Second Life Server main channel regions. This version is identical to existing Second Life Server version 2021-07-29.562252 with no code changes nor configuration changes being deployed to Second Life Server hosts.

    Scheduled for: 2021-08-31 06:00-11:00 PDT

    Please note, the Second Life Server deploy window has been permanently modified to be 06:00-11:00 Pacific Time. The Second Life Grid Status Blog will reflect this shortly.

    Second Life RC

    We will be deploying version 2021-08-27.563385 to all Second Life RC regions. As noted above there are no code changes in this version, however we will be changing all RC regions over to our new configuration as mentioned here. This will cause some incidental changes to how mesh land impact is calculated, but the primary change will be a small but noticeable bump in speed for most regions.

    Scheduled for: 2021-09-01 07:00-9:30 PDT

    As today's outage is ongoing further configuration changes are suspended until we have ensured the stability of Second Life and the in-world experience.

    On Rolling Restarts

    As mentioned above, all simulator hosts are being restarted this week.

    All Main Channel hosts have been restarted.

    • Like 1
    • Thanks 6
  12. 2 hours ago, Phoebe Avro said:

    Region called End of Days has crashed twice within 20 minutes after the update once people starting arriving

     

    I've passed this on to engineers examining the issue in-depth, but for posterity could you file a BUG at jira.secondlife.com so we can make sure we capture this failure mode as well?

    • Thanks 1
  13. Second Life Server

    There will be no roll for Second Life Server this week. Ideally we won't need to restart most regions before next week's planned deploy; we've seen a higher tolerance for simulators to go a long period without restarting, and will be keeping an eye out this week to see how it goes.

    Second Life RC

    This week we'll be deploying version 2021-08-19.563028 to all Second Life RC. In addition, this update will bring all of our RC simhosts onto the same configuration as mentioned in the deploy plan here . This release has fixes for BUG-231064 and ensures llChar() now properly returns the Unicode Replacement Character (�) for all out of range, even if the input value is negative.

    On Rolling Restarts

    As mentioned above, we won't be doing rolling restarts for Second Life Server this week.

    • Thanks 6
  14. Second Life Server

    This week we're deploying version 2021-07-29.562252 to the rest of the Second Life Server simulator fleet. As a reminder this version contains a partial fix for BUG-230960, with a fix for negative indicies coming in a future release, as well as a first pass of allowing experiences to unsit agents that have accepted the experience's permissions, plus some internal fixes and changes to make life easier for our engineers.

    Second Life RC

    This week we'll be deploying version 2021-07-29.562252 with the same updated machine configuration as mentioned here to approximately 15% of homesteads and openspaces. We do not anticipate any major changes in behavior for the simulator, but there is a chance of both better performance, and the already discovered mesh physics impact calculation issue. If you should encounter a situation where an object has a noticeably different mesh physics impact value, please file a BUG on jira.secondlife.com

     

    On Region Restarts

    With all regions on the grid restarting this week we're pausing our investigation of automated region restart issues for the week while we gather data on performance from the changes we're making to RC Homesteads and Openspaces.

    • Thanks 4
    • Confused 1
  15. Second Life Server

    No roll for Second Life Server this week

    Second Life RCs

    As you may have noticed this week we put out version 2021-07-29.562252 which contains some changes to help our engineers better investigate crashes and clean up the crash afterward, as well as a fix for BUG-230960 *, and the implementation of BUG-228541.

    * llOrd() currently incorrectly returns 63 instead of 65533 for any (gibberish) character created with llChar() from -1 to -(2^32)

    On Region Restarts

    We didn't have any rolling restarts needed this week, we're still investigating what is going on with our Grid Poking Bot not always restarting regions.

    • Thanks 4
  16. Second Life Server

    This week we will be restarting all regions that were not restarted last week to run version 2021-07-16.561609. This week's restarts will not include any changes to the behavior of simulators, nor to the configuration of the machines running those simulators as we are both still gathering data as to how effective last week's modifications were, as well as hunting down a particularly vexing issue.

    Second Life RC Updates

    We are still in the final stages of figuring out what (if anything) we can promote to Release Candidate stage for the simulator this week. At this point our contender is version 2021-07-20.561821, which contains some changes to help our engineers better investigate crashes and clean up the crash afterward, as well as a fix for BUG-230960, and the implementation of BUG-228541.

    No update tomorrow because of a combination of not enough time to finish testing and the bumpiness of today's roll meaning we want to investigate before we roll again.

    On Region Restarts

    As mentioned above, we're doing a "super-restart" of all remaining regions that weren't restarted last week so that we clean out any cobwebs that might get missed during a normal region level restart. We are aware that the grid poking bot has continued to derelict its duty, and have noted its permanent record; when we know more about the future of rolling restarts you'll hear it here, and at our Tuesday Server User Group meeting in-world.

    • Thanks 5
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