i went the RL proportioned / vitruvian route for my own avi and i love the non vitruvian shapes on others. not that i notice it on others, i will only notice it if im controlling the avi. its just another choice of the many available in SL. if every shape was vitruvian, imo SL would be even more freaky than it is lool.
what i will say is that its not just a case of making a vitruvian shape and everything is all rosey. imo
most skins will look a bit off.
AOs and animations can move less naturally sometimes in impossible ways, and even when they are mocap designed.
mesh clothes can look a lot worse.
theres something odd about the male ass position, lol. like you cant look RL proportioned from front and rear view, imo.
and the default camera angle and lense gold fish bowl effect means, for 99% of the time you dont look vitruvian anyway.
in the end i made slight tweaks toward 'freak' lol from the vitruvian shape, and am making a few more since, but i learned some fun stuff along the way ) ...not the least of which was making a box and stretching it lool.
..oh yeah, ty to pussycat catnip & penny patton for your blog tutorials on this