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Corin Clary

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Everything posted by Corin Clary

  1. Thanks for the answer the prims do link properly now.
  2. When I rezzed basic prim at the Gunnar sandbox, I am unable to get permission for changing parameters, after making a copy of it and linking the copy to the first prim. 1. Rez a prim from the build tools window (example a cone) 2. Click to close the build window. 3. Right click the object and select "Take copy". 4. Rez that copy from inventory close to the first object or on it. 5. Right click first object and select "Edit" 6. With the shift key pressed, select the first and second object to link. 7. In the General tab try and change the name or size in object tab. Result: I cannot What I expected is to be able to rename or change dimensions or other parameters.
  3. Thanks, that worked for me. Shouldn't these files be installed automatically?
  4. If I could be certain that I was not wasting my money on a Opteron I would probably go out and get it. I just might after I really look at other peoples experience upgrading a similar system to mine. Even so I some times wonder if computer technology and comercialism is doing much good and if I am been sucked along in an endless chase that will just lead to glossier games and programs that basically do the same thing as always. I also have a suspicion that some of the hardware available now and maybe some obscure programs could support AI but because of fear and the radical change, that it may cause, computer hardware is been eaten up with the glossiest graphics first. Also things like aero in Windows 7, 3d effects in Linux. It seems that we might be on the edge of a new order but the system that supports the present is bulking.
  5. My hardware:and viewer. Firestorm 3.2.2 (24336) Nov 27 2011 17:05:37 (Firestorm-Release) Release Notes CPU: AMD Athlon 64 X2 Dual Core Processor 4800+ (2411.11 MHz) Memory: 4095 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTS 450/PCI/SSE2 Windows Graphics Driver Version: 8.17.0012.6658 OpenGL Version: 4.1.0 RestrainedLove API: (disabled) libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Settings mode: Phoenix Viewer Skin: firestorm (grey) Font Used: Deja Vu (96) Draw distance : 128 Bandwidth : 1000 LOD factor : 2 Built with MSVC version 1600 About 6-21 FPS if I am moving my avatar the FPS drop low. When I stand they go up a lot in comparison. My internet connection is ADSL and quite a lot is at low speed around 152kb/s. That might have quite a bit performance drop because new objects have to be downloaded before they are rendered. Not just a CPU on the older slower side.
  6. Your CPU runs at 2.4Ghz, the same speed as mine. The difference is yours is an Intel and mine is an AMD. Yours might also be a similar age to mine, in terms of how long it has been on the market. Mine abot 2005 I think. Can you get a better CPU for that masinboard socket. For mine I looked on ebay and the New Zealand trademe.co.nz because thats my location. I could not see anything on trademe. On ebay there was a few Opterons but they ran at the same speed although having double my L2 cache memory. I might not gain much for my money although I see Opterons are more overclockable. I tried overclocking my AMD Athlon 64 x2 4800+ 2.4Ghz. The multiplier could not be set any higher in the mainboard BIOS, only lower. I tried instead to increase the FSB only by 10Mhz to 210. My whole system became very unstable and crashed. The AMD Athlon 64 x2 3800+ 2Ghz I had before could be overclocked quite lot from only the FSB. The multiplier was locked I added another 40Mhz to the FSB to bring it to 240Mhz so with the 10x multiplier had 2.4Ghz the same as my present CPU. The performance seemed quite a bit better then than now probably because of the FSB running faster. Then I also had an older graphics card a Geforce 7950GT and half the memory at 2Gb. The system then did not seem much different from what I have now with a Geforce GTS 450 4Gb. It might have run even slightly better. I also had to spend money on a new power supply because of the graphics card upgrade. That was back in April so the SL viewer then might have allowed better performance. I also play FlightGear 2.5.0 now and back before April at 2.4.0. It runs now at 17-60 FPS on high settings but whenever I get my aircraft into a lot of clouds the FPS goes way down. One of the developers told me this was not possible because clouds are much simpler in uniformity when they are covering a lot of the view. I agreed that it seems to go against logic but that is what I experienced. He did not reply and I do not think anything was/will be done. I do not like it when developers refuse to listen to the lower order of life I hope this is not to general.
  7. I have looked at Opterons for socket 939 maniboards but the fastest I can see run at the same speed as AMD Athlon 64 x2 4800+. They do have 2x the L2 cache but would that do much?. Cannot really afford to get something like a AM3 socket mainboard new DDR3 and of course the AM3 CPU or and intell socket board. People are almost forced to upgrade their whole systems about every two years if they want to play second life and other things. I suppose I could try and stick to older versions of second life but if they were too old I might need to have older operating system and would they be supported..
  8. All I want to do is try and get more advantage out of Windows but also to compare in as fair a way as possible. Why do you say put graphics clock at maximum for Windows? I had it at adaptive in Linux.
  9. I did verify some advantage in having graphics clocks at maximum with exactly the same scene and position in SL. I tried in Firestorm viewer and latest Linden viewer. The frame rate were a bit higher in Firestorm. In both viewers when I moved my avatar the FPS would drop a lot. Probably because I cannot get high enough network speed with my ISP. Here is a couple more pictures with statistics.
  10. I get poor performance in the latest viewer in Windows and just on the margins of playability in Ubuntu Linux 10.04. See my thread: http://community.secondlife.com/t5/Second-Life-Viewer/FPS-Comparison-Between-Same-Viewer-Settings-and-Hardware-in/td-p/1293739 with a Geforce GTS 450, AMD Athlon 64 x2 4700+ and 4Gb of DDR 3200 memory in two dual channel 2Gb lots. Not the latest hardware but the Graphics card is quite good and recent. I might give firestorm a try.
  11. The actual FPS is on average a bit lower than the last picture in Ubuntu at that location in SL (Bay City). I varies from about 12 FPS-21FPS. Still quite low but higher than Windows 7 (about 5.6 average)
  12. Here is two more images of SL in Ubuntu showing graphics card using maximum clock rates and the FPS when the SL window has top focus.
  13. I sort of realised that the 195 nvidia driver would have been before the release of the Geforce GTS 450 but that was the only driver available from the Ubuntu 10.04 Lucid repositories without using the latest directly from the nvidia web site. Ubuntu 10.04 was released in April 2010. Although it is still supported until April 2012 the driver has not been updated past that. Probably because of library interdependencies. To get the latest from Ubuntu I would have to upgrade to Ubuntu 11.10 or maybe 11.04 and I have already tried them but there is problems.
  14. For Windows I was also going to show an image of the GPU usage but I somehow lost it. The image would have shown the GPU at the second step position with the memory clock at 325Mhz ang GPU clock at 405Mhz. The full step is 2000Mhz & 930Mhz. It mostly runs at the full step in Ubuntu with the settings I showed in the images.
  15. Performance in Ubuntu Performance in Windows Settings Windows & Ubuntu Hardware Settings Windows & Ubuntu
  16. I tried the driver from ubuntu repositories not the latest from nvidia.com. I tried: version 195.36.24-0ubuntu1~10.04.1 because a software update from ubuntu installed a new kernel that cased the latest nvidia driver I already had installed to become disconnected from the new kernel. I thought this is an opportunity to try the older driver. With that older version it calls my geforce GTS 450 a different name and the FPS are quite a bit lower. Similar to windows. I also noticed the adaptive speed setting was not stepping up to maximum most of the time just like in windows. It seems more like a driver problem although I was using late version driver in windows. Not the latest as in ubuntu but definitely not as old as 195.36.24. In Windows 7 I set SL viewer to start SL in no composition and basic theme to free up resources but this seems to have no major impact.
  17. I copied it over here: http://community.secondlife.com/t5/Second-Life-Viewer/FPS-Comparison-Between-Same-Viewer-Settings-and-Hardware-in/td-p/1293739 in area suggested by Peggy.
  18. Here is my system in Windows 7: Second Life 3.2.4 (246439) Dec 8 2011 14:02:44 (Second Life Release) Release Notes CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+ (2411.11 MHz) Memory: 4095 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTS 450/PCI/SSE2 Windows Graphics Driver Version: 8.17.0012.8562 OpenGL Version: 4.2.0 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with MSVC version 1600 In Ubuntu 10.04 it is similar except the viewer is: Second Life 3.2.1 (244864) Nov 10 2011 18:33:25 OS Version: Linux 2.6.32-36-generic #79-Ubuntu SMP Tue Nov 8 22:29:53 UTC 2011 x86_64 Graphics driver: NVIDIA 290.10 I have found in Windows 7 only small amount of my graphics card capability is used. It has a power setting for 3d applications either for maximum speed or adaptive speed according to demand, in the Nvidia settings. When set at adaptive the memory clock hardly ever goes above 325Mhz and gpu clock at 405Mhz. The diferend grades are 135, 325 and 2000 Mhz for memory clock and GPU clock 50, 405 and 930Mhz respectively. In Ubuntu 10.04 the memory clock and GPU clock mostly at 2000 and 930Mhz respectively. It runs much more smoothly in Ubuntu than Windows 7 because of this. My graphic settings are set at the automatic suggested setting of high. I have also ticked a few more boxes like Ambient Occlusion, increased the sky setting from low to high and the trees setting from medium to high in both OS's Why would Windows 7 seem to throttle back the capabilities of my graphics card Is it the drivers versions or something about the diffefent OS's or the viewer in the different OS's.
  19. Here is my system in Windows 7: Second Life 3.2.4 (246439) Dec 8 2011 14:02:44 (Second Life Release) Release Notes CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+ (2411.11 MHz) Memory: 4095 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTS 450/PCI/SSE2 Windows Graphics Driver Version: 8.17.0012.8562 OpenGL Version: 4.2.0 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with MSVC version 1600 In Ubuntu 10.04 it is similar except the viewer is: Second Life 3.2.1 (244864) Nov 10 2011 18:33:25 OS Version: Linux 2.6.32-36-generic #79-Ubuntu SMP Tue Nov 8 22:29:53 UTC 2011 x86_64 Graphics driver: NVIDIA 290.10 I have found in Windows 7 only small amount of my graphics card capability is used. It has a power setting for 3d applications either for maximum speed or adaptive speed according to demand, in the Nvidia settings. When set at adaptive the memory clock hardly ever goes above 325Mhz and gpu clock at 405Mhz. The diferend grades are 135, 325 and 2000 Mhz for memory clock and GPU clock 50, 405 and 930Mhz respectively. In Ubuntu 10.04 the memory clock and GPU clock mostly at 2000 and 930Mhz respectively. It runs much more smoothly in Ubuntu than Windows 7 because of this. My graphic settings are set at the automatic suggested setting of high. I have also ticked a few more boxes like Ambient Occlusion, increased the sky setting from low to high and the trees setting from medium to high in both OS's Why would Windows 7 seem to throttle back the capabilities of my graphics card Is it the drivers versions or something about the diffefent OS's or the viewer in the different OS's. Please shift this question to an appropriate area. During the writing and posting of this I had trouble seeing the link for areas to post and I hastily posted it at default area because of time getting late.
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