Pushit1488312089
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Everything posted by Pushit1488312089
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I´ve uploaded tiny rigged avatars in the past folowwing this procedure https://www.youtube.com/watch?time_continue=255&v=F2KzOJ3KLZg But back then the rig I used was not fitted. I wonder if that has to do with the fact that now is not working for me. Any tips? thanks.
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Thanks rolig... that´s a smart solution, the problem is that this is an applier for creators to just write their UUID... I´d like them to o it only once. Freya... sorry about the code.
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Thanks for the reply freya... here´s the complete script that goes in the HUD integer channel = -1000001; // Channel for comms (Must be same as reciever). string texture = "3190028f-1397-4b3b-bc8d-23c5bb7b250d"; // UUID of Texture to apply integer link = LINK_SET; // Link number to apply the texture to (LINK_SET for all links). integer face = ALL_SIDES; // Face number to apply the texture to (ALL_SIDES for all faces).string SR = "*"; // Seperator to use in the list, must be the same // as the seperator to be used within the reviever // script.////////////////////////////////////////////////////////////////////default{ touch_start(integer total_number) // When object is touched. { // Say each texture property with the seperator inbetween so the reciever can parse it. llRegionSay(channel,texture+SR+(string)link+SR+(string)face); }} I don´t need to select different faces... just prims (linked parts of the mesh)
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Hi, Ip urchased a full perm script to change textures on a broken mesh avatar from a HUD. integer link = LINK_SET; // Link number to apply the texture to (LINK_SET for all links) The scripts works great on all sections of the avatar (link_set) or in 1 section of the avatar (integer link = 4; for example) My quiestion is: How can I choose 2 or 3 different sections of the avatar? I tried integer link = 4;5;6; or 4,5,6; etc with of course no success. Can anyone help me? Thanks
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Need a HUD (script) to make a texture changer
Pushit1488312089 replied to Pushit1488312089's topic in Wanted
Hey thanks for the reply! I´ll check that out. -
Hi, I´d like to know if everyone knows a script to make a HUD to change textures. I bought a script and it works perfectly (I press the HUD button, a menu pops up, I select the name of the texture and the texture of the object changes). The problem is that when I wear the object, the HUD button works, the men pops uo, I select the texture, but then nothing happens. I bought a couple of meshes in which the skin texture could be changed via HUD, so it´s possible. Could anyone please guide me to where to find a script like that? I´d be very thankful. Thanks for reading.
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Hi, I´d like to know if everyone knows a script to make a HUD to change textures. I bought a scriptand it works perfectly (I press the HUD button, a menu pops up, I select the name of the texture and the texture of the object changes). The problem is that when I wear the object, the HUD button works, the men pops uo, I select the texture, but then nothing happens. I bought a couple of meshes in which the skin texture could be changed via HUD, so it´s possible. Could anyone please guide me to where to find a script like that? I´d be very thankful. Thanks for reading.
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Texture changer via HUD (for worn object)
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
I really appreciate your help and information Rolig (as usual ) I´m not a scripter AT ALL hhahahaha I just thought there would be a simple script to make a HUD (like the one I found but just works with non worn objects don´t know why). -
Texture changer via HUD (for worn object)
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks!!!! that certainly work. Unfortunately I need this for selling so copying and pasting texturess numbers are kind of a problem. Anyway this probes that is possible, I´ll continue my search, thanks again. -
Texture changer via HUD (for worn object)
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks for the reply Rolig, the problem is that this is a script I bought NO MOD so there´s no way to see what´s inside. Maybe this is the wrong place but what I need is to know if its possible to change textures to a worn object via HUD. I know its possible when the object is on ground cause it works perfectly, but when I wear the object it just doesnt. Thanks again. -
Hi, I have a script to change a texture via HUD. Everything works fine when the item is rezzed, but when I wear the object the HUD just doesn´t work (meaning the menu doesn´t pop up like it does when the same object is rezzed on ground) Any ideas? Thanks in advance.
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Thanks Cobby
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Thanks for the reply Charlar, and sorry for the delay. I leave the link here in case someone wants to vote. https://jira.secondlife.com/browse/VWR-28311?
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Script to give chat command on HUD button
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Oh thank you very much all of you!!!! Kaluuga for the amazing scripts and Nuclear and Fluffy for the pricelss help. It works like a charm!!!! -
Script to give chat command on HUD button
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks Nuclear... you are right. Unfortunately now the problem is OWNER_KEY = llGetOwner(); it asys type mismatch :matte-motes-confused: I´m sorry to be a pain... I can not script as you can see. Thanks! EDIT: hahaha sorry Keluura I should have looked up that one in google... shame on me :matte-motes-bashful-cute: -
Script to give chat command on HUD button
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks so much kallura for taking this time. The helmet script saves perfectly... I have a problem with the HUD script in this line string name = llTolower(llGetLinkName(i)); it says "name not defined within scope" I tried some small changes but had no luck. Thank you again. -
Script to give chat command on HUD button
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks a lot Kaluura for your time and help. I tried but still didn´t work, I´m obviously doing something wrong in the HUD script. Let me show you... integer ci_SYSTEM_CHANNEL = -1409001000; // Base Communications Channel for NI01 Project.key gkOwnerKey;string gsOwnerName;integer giSystemChannel;//integer giSystemListen;unStartUp(){ gkOwnerKey = llGetOwner(); gsOwnerName = llKey2Name(gkOwnerKey); //giSystemListen = llListen(ci_SYSTEM_CHANNEL,"",NULL_KEY,"");}default{ on_rez(integer eiStart) { unStartUp(); } state_entry() { unStartUp(); } touch_start(integer eiNum) { if( llDetectedKey(0) == gkOwnerKey ) { integer viLinkNum = llDetectedLinkNumber(0); if( llGetLinkName(viLinkNum) == "HUDBUTTON" ) { llRegionSayTo( gkOwnerKey,ci_SYSTEM_CHANNEL,"NI01|MWS|NULL|USERINPUT|"+(string)llGetLinkPrimitiveParams (viLinkNum,(list)28) ); } } }} And this is the helmet script particle(){ I didn´t paste the code to save space in the post }default{ state_entry() { particle();//start the particle effect llListen(0,"","",""); llListen(1, "", NULL_KEY, ""); } changed(integer change) { if(change & CHANGED_OWNER) llResetScript(); } listen(integer channel,string name,key id,string msg) { if (llGetOwnerKey(id) == llGetOwner()) { string msg = llToLower(msg); if(msg == "l1") { particle();//turns the particle on } else if(msg == "l0") { llParticleSystem([]);//turns the particle off } } }} THanks again -
Sorry for the confusing title hahaha... but that´s what I was looking for. I have a helmet taht turns on a laser particle when I use the chat comand "/1l1" (it´s a lowercase L). Ihave a hud that works for other functions, but I wanted to add that one. My question is... can I put a script in the HUD button that simply "recreate" the chat command"? If not I´ll post the HUD script I have. Thanks a lot as usual.
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Sorry to insist... but I really need to know if anybody knows anything about this issue. One more hint... it only happens with rigged meshes, rigged worn meshes. I have an AMD Radeon HD 6700 series and tried with every single viewer... the same with all of them. Thanks.
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How to put "damage" in a knife
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Great tips Innula I got to work that set of scripts linked above and I´m very happy. I´m not a scripter so I had to spent some time reading everything twice, but the result is amazing. Thanks again. -
How to put "damage" in a knife
Pushit1488312089 replied to Pushit1488312089's topic in LSL Scripting
Thanks both of you for your answers. That was very helpful. I´ll try to set up correctly the Nexus Industries scripset which usees the second was described by Innula. I put the link HERE in case someone need it (it´s free) Thanks again. -
Hi... I´d like to know how to (simply if possible) make a knife able to make damage in combat sims. I bought and setted the NOIR set of scripts and animations. It´s great, but apparently it has no damage. I tried with every single free full perm sword but had no luck. I looked for full perm knives too, to see if I could exctract the scripts, but I dont find what I look for. If someone can point me a direction I´ll be very grateful, thanks. BTW, I was reading this topic... HERE it´s interesting, still doesn´t help me very much.
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wowww your work is amazing Gaia, thank you very much.