those two above me... seriously.. if you dont know what this is about, don't reply. you guys are missing the point. JAyden: It's been happening with good videocards aswell. I'm running two GTX 460 in SLI and it's happening. And for others that are running outdated nvidia XXXX cards dont have the problem.
Mitchell: That's a complete different blur ur talking about. This issue is about texture loading problems.
I've also been experiencing this "reloading textures" issue and i do not know how to fix it. I can only assume LL has implemented this "bug" somehow with their recent texture-related dev activities. and this is just what happened to be one of the results.
If Project Sunshine fixes this issue... fine. then go ahead and implement it already because it's annoying the cr*p out of me and others aswell. If not... you've failed! Great, u fixed avs not loading correctly but now all of a sudden EVERYTHING ELSE around the avs are constantly reloading. How spiffing(!)
Anyhow... this IS a problem that also relate to texture memory buffer issues that cause FPS drops. When FPS drops from 60fps to 2fps because it needs to "load" a texture... this becomes a problem!
Related Links to this issue:
http://jira.phoenixviewer.com/browse/FIRE-10020?focusedCommentId=112409&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-112409
http://community.secondlife.com/t5/Technical/Low-FPS/qaq-p/697920
http://community.secondlife.com/t5/General-Discussion-Forum/Texture-Memory-Problem-revisited/td-p/2066465