Cyann Ornitz Posted December 1, 2011 Share Posted December 1, 2011 What are the joints supposed to be named in the skeleton hierarchy for bvh export? It seems to be different from joint names used to bind meshes.At upload SL says root should be "hip" (instead of "mPelvis") but what are rest of the joints supposed to be named? Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted December 1, 2011 Share Posted December 1, 2011 Hi, see this post for a cross reference -- Joint Names The hierarchy in a typical SL bhv is like this -- ROOT hip JOINT abdomen JOINT chest JOINT neckDummy JOINT neck JOINT head JOINT figureHair JOINT lCollar JOINT lShldr JOINT lForeArm JOINT lHand JOINT rCollar JOINT rShldr JOINT rForeArm JOINT rHand JOINT lThigh JOINT lShin JOINT lFoot JOINT rThigh JOINT rShin JOINT rFoot Link to comment Share on other sites More sharing options...
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