System32jos Posted March 28 Share Posted March 28 I am trying to make a script that changes the luster and environment without changing the currently entered specular texture. I did some research but found that there is no option to change the luster and environment without affecting the specular texture already in the product. GETTEXTURE only works for the original base texture of the object. But they should add the options GETTEXTURENORMALMAP GETTEXTURESPECULARMAP to be able to add this option and facilitate the change of characteristics without having to enter all UUIDs to a high quality product (several faces and several textures). THANKS Link to comment Share on other sites More sharing options...
bigmoe Whitfield Posted March 28 Share Posted March 28 best place to suggest these is here https://feedback.secondlife.com/feature-requests 2 1 Link to comment Share on other sites More sharing options...
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