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Quick easy question


Bob Botanical
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I know this will be so simple for most on this forum, so forgive me.

I have a script in a group inviter and I just want to make the display font size larger. I have looked for an answer with no luck so I hope someone can help.

The relevant part of the script is, I think...

 state_entry()
    { llSetText("Touch to join group",<0,0,0>,1); 
    } 

I'd be grateful if someone could tell me how to increase the size.

Many thanks.

 

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Unfortunately, the hovertext created by llSetText cannot be formatted. You could try using alternate unicode characters to make them stand out a tiny bit more (like "𝕋𝕠𝕦𝕔𝕙 𝕥𝕠 𝕛𝕠𝕚𝕟 𝕘𝕣𝕠𝕦𝕡"), but you can't actually increase the font size.

If you want to create a bigger display, you will have to resort to something else. A texture of the text might work, depending on your application.

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Indeed, prim-text is always a fixed size (regardless of distance!), dependent on the viewer's settings, leaving only a few options for 'large text':

  1. Single-use texture with your text on it.
  2. One of various script-tools to splice together a 'texture atlas' font texture onto different faces of specially designed meshes, for example Furware text or xyzzy.
  3. Media-on-a-prim and LSL "webhosting" to display a formatted XHTML webpage on a face of an object.

Each have some pretty serious pros and cons.

Edited by Quistess Alpha
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