Jump to content

How to start viewer development


Crystarx
 Share

You are about to reply to a thread that has been inactive for 1572 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

I would like to get some information on how exactly to go about starting to code my own viewer. Now, I understand that I will need to install visual studio and learn C++ but what else do I need to do or learn. I have coded a little but never anything like the SL viewer. But, for a long time now have had some ideas I would like to add to a viewer and thought I might as well try giving it a go.

If possible, responses only please from other viewer developers / teams.
 

Thankyou

Link to comment
Share on other sites

Learn to read the original code, unless you're going to implement everything from scratch which I think is impossible in your case because there's so much you would need to know and it's probably going to be overwhelming.

The single most important thing you'll need to learn is how to use version control like Git. Having that will save you from any code-related mistakes you will make. You'll maybe need to learn about networking/LLSD too, unless your ideas are purely client-side.

http://wiki.secondlife.com/wiki/Get_source_and_compile

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 1572 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...