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Axis Problem in Avastar


bbrasta Boa
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Hello everyone.

I am trying to make motion transfer of some motion capture files to the avatar of second life in Avastar, but I have some problems like this one, when I reset all the skeletal bone rotations, the arms point up, and not there is a way, not even putting them in pose T, or leaving them pointing up, if I make an animation layer, and try to rotate the arms in the second life avatar, there is still a problem of rotation that I can't fix, someone would have a solution for this?

Thanks in advance.

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