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Black Dragon viewer Poser tutorial


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On 2/27/2024 at 6:42 PM, NiranV Dean said:

Nope, no plans to add BVH export.

 

8 hours ago, NiranV Dean said:

You won't be getting life-alike animations by exporting them to Blender.

You would have gotten life-alike animations however with the Puppeteering project (that i would have used to have Poser syncing and coupled with a planned VR implementation a recording feature that would allow recording your VR movements thus "motion capture" inside SL). You can already do that in Blender.

BVH export is pretty complicated, the only reason the Viewer has an .ANIM export is because the Viewer already had this feature from the very beginning (all these years), i just used it. BVH requires quite some complicated translations from the internal stuff to what BVH does. As it stands right now the ANIM export is still quite... unfinished and needs work and i'd like to get that actually fully working and fleshed out first before i try anything else.

 

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