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Camera FOV control


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In there any way via LSL to set the camera FOV (field of view)? Do I need to start a jira to for a feature request to add FOV to camera controls since this may be lacking?

This is one of the setting in preferences. Ran across this problem recently when setting up a game board. Where using camera controls it set the camera so each person sees the same thing. THe board fit fine on my screen while a friends was cut off on top and bottom. After a bit of looking around found the problem by having him set his FOV back to default (CTRL-9) he then saw the same thing regardless of screen resolution as long as the screen width was large than the height.

Note: use CTRL-8 and CTRL-0 to increase/decrease FOV.

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all we have for camera controls in LSL are found here with llSetCameraParams being the most useful, but no FOV controls so you'll want to start that jira....I'd recommend it as an extension filed to llSetCameraParams, since there is no "get" that goes with it, it shouldn't be able to damage any existing scripts so would have a good chance at getting added and link back here so we can all watch it =)

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Gearsawe Stonecutter wrote:

Note: use CTRL-8 and CTRL-0 to increase/decrease FOV.

Those keys are for zoom out and zoom in (changes the focal length of the camera lens)

FOV is one of the graphic settings in preferences (decides how much of the world is rendered)

None of them can be set in LSL even though they are all important if you want to communicate what you see with your camera

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Dora Gustafson wrote:


Gearsawe Stonecutter wrote:

Note: use CTRL-8 and CTRL-0 to increase/decrease FOV.

Those keys are for
zoom out
and
zoom in
(changes the focal length of the camera lens)

FOV
is one of the graphic settings in preferences (decides how much of the world is rendered)

The field of view, also known as the angle of view, is the focal length of the camera. Wikipedia has a great page on it here.

 

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