Attila Katana Posted November 17, 2018 Share Posted November 17, 2018 Please contact me ingame - Temujin Calidius (attila katana) for more information. Looking at having a full and unique currency system made to my specs including a hud/pouch and physical coins. Done in stages, paid via L$ or USD/AUD via site like Freelancer or similar if you prefer. Link to comment Share on other sites More sharing options...
mikka Luik Posted November 17, 2018 Share Posted November 17, 2018 OK. 1 million AUD best offer. Whats physical coin in SL anyway. Please contact here, we like a laugh. Link to comment Share on other sites More sharing options...
ellestones Posted November 17, 2018 Share Posted November 17, 2018 @mikka Luik i think Attila is wanting a token exchange system, with inworld props, pouch/coins. And with HUD similar to Linden Realms meaning that there is a persistent accounting method for tokens/coins Link to comment Share on other sites More sharing options...
Attila Katana Posted November 17, 2018 Author Share Posted November 17, 2018 Yes sorry, by physical I meant rezzable coin or voucher type system. Token exchange I suppose. This allows for the token to be sold inside vendors like say G&S or DG and allows someone to convert their coin from one system to another to trade within our own system. But I also like the idea of the rezzable item to be coins, as this would allow for the minted coin to be used on sims for RP trade for those that do not like using yet another hud or pouch and prefer to trade in this sense via inventory - yet still be accountable. Link to comment Share on other sites More sharing options...
ellestones Posted November 18, 2018 Share Posted November 18, 2018 physical coins sounds quite good for a no-HUD roleplay setting. No-mod, No-copy, Transfer coins only thing I would suggest is a way to deal with counterfeits if you got the coins (if mesh) and the textures - full perms and delivered to you outside of SL, then your "banker" alt account can upload the assets as the creator. Then anybody or any script could check the creator uuid of the coins Link to comment Share on other sites More sharing options...
Attila Katana Posted November 19, 2018 Author Share Posted November 19, 2018 I would also like to be able to account for hoarders of coins in alt accounts and inflation. Keeping coins for extended periods of time. I want the system to be able to detect inactive accounts in the database, perhaps charge a tax that goes back into the system until eventually those coins are wiped out of the system. Allowing fresh mint to be rotated. This includes both physical and hud based coins. I understand objects in inventory can be scripted in a way that after a set time, the next time you go to rez said object, it is told by the server that it is invalid/dead... will go black or vanish. Link to comment Share on other sites More sharing options...
ellestones Posted November 20, 2018 Share Posted November 20, 2018 time limiting coins could lead you into having to deal with more drama than you might want when people have spend time thru roleplay (worked) for the coins then they kinda get miffed when they are rendered useless is a bit like online freeplay tournament poker. Build a mulit-zillion token stack thru playing just because we can and because is fun. Even when the max. buyin to play is only ever 1000 tokens. Having a zillion buyins which we can never actually use in a 1000 more years of playing is not the point really. Just having them is because we earned/won them Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now