3DLab01 Posted August 7, 2017 Share Posted August 7, 2017 (edited) Hello, I'm having a problem with bento custom joints avatar. I can't seem to upload a custom joint avatar that works anymore. If I move or rotate the bones even a little bit to adjust to an A Pose to fit my mesh avatar the rig breaks. Once I upload the arms are all jumbled towards the middle of the avatar. Only thing that works so far for me is if I upload a mesh rigged to the default bento skeleton without moving any of the joints. Anyone else having this problem? If not could you describe how you rigged and moved the bones on bento Skeleton? I'm using Maya 2016 to rig. Edited August 8, 2017 by 3DLab01 Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now