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Region Crash Detector


Emery94
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The principle of operation is very simple. If a region is not running, the scripts do not work, and the prim where is stops flashing.

Sometimes when a region crash we can take many minutes in realize. Just we note that no one says anything until the window appears saying that we are disconnected or when we encourage to write something and does not appear in chat.

This script is added to a little prim and weared in a HUD position. This script only work in parcels with script permissions.

 

 

integer gbGreen = FALSE;

list glItems = [ "|", "/", "-", "\\" ];
integer giPos = 0;

default
{
    state_entry()
    {
        llSetTimerEvent(1.0);
    }

    timer()
    {
        
        llSetText(llList2String(glItems, giPos), <1.0, 1.0, 1.0>, 1.0);
        giPos = (giPos + 1) % 4;
        
        if (gbGreen == TRUE) {
            
            llSetColor(<1.0, 0.0, 0.0>, ALL_SIDES);
            gbGreen = FALSE;
            
        } 
else
{ llSetColor(<0.0, 1.0, 0.0>, ALL_SIDES); gbGreen = TRUE; } } }

 

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"Sometimes when a region crash we can take many minutes in realize. Just we note that no one says anything until the window appears saying that we are disconnected or when we encourage to write something and does not appear in chat.""

 

 

 

this is mostly not a sim crash but the viewer.

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