CpChan Posted April 25, 2015 Share Posted April 25, 2015 Hello, all.I'm currently looking for some help with a texture offset script. I barely understand LSL, so I can't quite do it entirely myself. In essence, what i'm looking for is a texture offset script that will allow me to animate a texture-driven blinking animation on a mesh avatar. If anyone can help, that would be fantastic.Thank you! Link to comment Share on other sites More sharing options...
Nova Convair Posted April 25, 2015 Share Posted April 25, 2015 llSetTextureAnimation allows to play a little movie. The frames are tiles on a texture. In your case you need a texture with 2 frames. For example a 1024x512 texture with 2 frames of 512x512. On frame contains the on and the other the off status. llSetTextureAnimation or llSetLinkTextureAnimation will play this 2 frames in an endless loop. 1 Link to comment Share on other sites More sharing options...
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