Sara Lukas Posted January 21, 2015 Share Posted January 21, 2015 hi... could someone please tell me how to create a bump map for a texture. i am using paint shop pro 9 (havent quite got the hang of ps cs5 yet). Link to comment Share on other sites More sharing options...
Indigo Mertel Posted January 22, 2015 Share Posted January 22, 2015 @Sara, do yourself a favor a get a dedicated tool. There are several available, my preference is for ShaderMap. It's inexpensive ($ 39.95) and easy to use. 1 Link to comment Share on other sites More sharing options...
Scooter Hollow Posted January 22, 2015 Share Posted January 22, 2015 There's a plugin out there for Gimp, but for paid tools I use Bitmap2Material (which I got during a steam sale). It's also possible to make one off of a 3d model of an object in Blender, if you have one, bit complicated though. 1 Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted January 27, 2015 Share Posted January 27, 2015 There are some free alternatives to Shadermap ($40), bitmap2material ($135) and crazybump ($299). The ones I've tried aren't giving quite as good results as the ones you pay for, but either Awesomebump or Insanebump (to name two) can be very helpful. The latter also has a GIMP plugin version. 1 Link to comment Share on other sites More sharing options...
Sara Lukas Posted February 7, 2015 Share Posted February 7, 2015 ty for ur help... i just tried a demo of crzybump... now i dont know what to do with the textures it gave me... lol do i have to blend them all in photoshop.. if so, which order do i blend them and what blend options do i use? Link to comment Share on other sites More sharing options...
Pamela Galli Posted February 7, 2015 Share Posted February 7, 2015 No you add them in the texture tab of edit. Link to comment Share on other sites More sharing options...
Drongle McMahon Posted February 7, 2015 Share Posted February 7, 2015 Link to comment Share on other sites More sharing options...
Indigo Mertel Posted February 7, 2015 Share Posted February 7, 2015 @Sara, tools such as CrazyBump creates a number of maps. SL supports only two of them: the normal map (sometimes also called bump map) and the specular map. Drongle showed where you can apply these two maps. Another useful map that you can use is the AO (ambient occlusion) map. This map adds a light shadowing to the edges and crannies that adds depth to a model. SL doesn't support AO maps directly but you can blend them with Photoshop or any other image editor to your diffuse map (the texture). Have you checked CrazyBump's price tag? It's rather expensive. I suggest you try alternative tools such as ShaderMap or one of the free tools suggested in the thread. Link to comment Share on other sites More sharing options...
Pamela Galli Posted February 8, 2015 Share Posted February 8, 2015 I am confused. I got CrazyBump free, and I just did a search and found it free. Maybe that is just for Mac? Link to comment Share on other sites More sharing options...
Indigo Mertel Posted February 8, 2015 Share Posted February 8, 2015 @Pamela, I don't know where you got your copy but based on what I see on the official site CrazyBump is not free. It's actually quite expensive unless you qualify for a student license. Check this out: http://crazybump.com/buy.html Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted February 8, 2015 Share Posted February 8, 2015 Looks like the version for the Mac is a beta. I suspect once it leaves that state, you'll have to buy a licence for that as well. Link to comment Share on other sites More sharing options...
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