Parsonsda Posted September 14, 2014 Share Posted September 14, 2014 So my friend was so epicly to help me out, but he went on collage to need alittle help to learn, what am I missing from this, it controls multi legs, each one doing a funaction , any ideas, as i said im new to this, it kinda simple but can't see what setting off the error"llSetPrimitiveParams error running rule #3: non-integer rule." integer ENABLED_spray = TRUE;integer ENABLED_strobes = TRUE;integer ENABLED_spinny = TRUE;integer ENABLED_spinFlop = TRUE;//integer ENABLED_airBlast = FALSE;integer LINK_strobe0;integer LINK_strobe1;integer LINK_spray0;integer LINK_spray1;integer LINK_spray2;integer LINK_spinny0;integer LINK_spinny1;integer LINK_spinny2;integer LINK_spinny3;integer LINK_floppySpinny;//integer LINK_airBlast0;//integer LINK_airBlast1;string serialize(list settings){return llDumpList2String(settings,"::");}list deserialize(string input){return llParseString2List(input,["::"],[]);}//PASTE EFFECT FUNCTIONS BELOW IN THIS FUNCTIONupdateEffects(list flags){if(llList2Integer(flags,0))//spray on{}else //off{llLinkParticleSystem(LINK_spray0,[ PSYS_PART_FLAGS,( 0|PSYS_PART_INTERP_COLOR_MASK|PSYS_PART_INTERP_SCALE_MASK|PSYS_PART_FOLLOW_SRC_MASK|PSYS_PART_FOLLOW_VELOCITY_MASK|PSYS_PART_EMISSIVE_MASK ),PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE_CONE ,PSYS_PART_START_ALPHA,0.4,PSYS_PART_END_ALPHA,0.0509804,PSYS_PART_START_COLOR,<0.8,0.8,0.8> ,PSYS_PART_END_COLOR,<0.701961,0.701961,0.701961> ,PSYS_PART_START_SCALE,<1,1,0>,PSYS_PART_END_SCALE,<1,1,0>,PSYS_PART_MAX_AGE,2.89844,PSYS_SRC_MAX_AGE,0,PSYS_SRC_ACCEL,<0,0,0>,PSYS_SRC_BURST_PART_COUNT,50,PSYS_SRC_BURST_RADIUS,0,PSYS_SRC_BURST_RATE,0.898438,PSYS_SRC_BURST_SPEED_MIN,0.5,PSYS_SRC_BURST_SPEED_MAX,1.5,PSYS_SRC_ANGLE_BEGIN,0,PSYS_SRC_ANGLE_END,0.5625,PSYS_SRC_OMEGA,<0,0,1>,PSYS_SRC_TEXTURE, (key)"4bdbb6c7-5819-b19e-be6d-38f96228fe68",PSYS_SRC_TARGET_KEY, (key)"00000000-0000-0000-0000-000000000000"]);llLinkParticleSystem(LINK_spray1,[ PSYS_PART_FLAGS,( 0|PSYS_PART_INTERP_COLOR_MASK|PSYS_PART_INTERP_SCALE_MASK|PSYS_PART_FOLLOW_SRC_MASK|PSYS_PART_FOLLOW_VELOCITY_MASK|PSYS_PART_EMISSIVE_MASK ),PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE_CONE ,PSYS_PART_START_ALPHA,0.4,PSYS_PART_END_ALPHA,0.0509804,PSYS_PART_START_COLOR,<0.8,0.8,0.8> ,PSYS_PART_END_COLOR,<0.701961,0.701961,0.701961> ,PSYS_PART_START_SCALE,<1,1,0>,PSYS_PART_END_SCALE,<1,1,0>,PSYS_PART_MAX_AGE,2.89844,PSYS_SRC_MAX_AGE,0,PSYS_SRC_ACCEL,<0,0,0>,PSYS_SRC_BURST_PART_COUNT,50,PSYS_SRC_BURST_RADIUS,0,PSYS_SRC_BURST_RATE,0.898438,PSYS_SRC_BURST_SPEED_MIN,0.5,PSYS_SRC_BURST_SPEED_MAX,1.5,PSYS_SRC_ANGLE_BEGIN,0,PSYS_SRC_ANGLE_END,0.5625,PSYS_SRC_OMEGA,<0,0,1>,PSYS_SRC_TEXTURE, (key)"4bdbb6c7-5819-b19e-be6d-38f96228fe68",PSYS_SRC_TARGET_KEY, (key)"00000000-0000-0000-0000-000000000000"]);llLinkParticleSystem(LINK_spray1,[ PSYS_PART_FLAGS,( 0|PSYS_PART_INTERP_COLOR_MASK|PSYS_PART_INTERP_SCALE_MASK|PSYS_PART_FOLLOW_SRC_MASK|PSYS_PART_FOLLOW_VELOCITY_MASK|PSYS_PART_EMISSIVE_MASK ),PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE_CONE ,PSYS_PART_START_ALPHA,0.4,PSYS_PART_END_ALPHA,0.0509804,PSYS_PART_START_COLOR,<0.8,0.8,0.8> ,PSYS_PART_END_COLOR,<0.701961,0.701961,0.701961> ,PSYS_PART_START_SCALE,<1,1,0>,PSYS_PART_END_SCALE,<1,1,0>,PSYS_PART_MAX_AGE,2.89844,PSYS_SRC_MAX_AGE,0,PSYS_SRC_ACCEL,<0,0,0>,PSYS_SRC_BURST_PART_COUNT,50,PSYS_SRC_BURST_RADIUS,0,PSYS_SRC_BURST_RATE,0.898438,PSYS_SRC_BURST_SPEED_MIN,0.5,PSYS_SRC_BURST_SPEED_MAX,1.5,PSYS_SRC_ANGLE_BEGIN,0,PSYS_SRC_ANGLE_END,0.5625,PSYS_SRC_OMEGA,<0,0,1>,PSYS_SRC_TEXTURE, (key)"4bdbb6c7-5819-b19e-be6d-38f96228fe68",PSYS_SRC_TARGET_KEY, (key)"00000000-0000-0000-0000-000000000000"]);}if(llList2Integer(flags,1))//strobes on{//start strobe loop (probably a texture animation)}else //off{llSetLinkTextureAnim(LINK_strobe0,FALSE, ALL_SIDES, 0, 0, 0.0, 1.0, 1.0);llSetLinkTextureAnim(LINK_strobe1,FALSE, ALL_SIDES, 0, 0, 0.0, 1.0, 1.0);llSetLinkTextureAnim(LINK_strobe1,FALSE, ALL_SIDES, 0, 0, 0.0, 1.0, 1.0);}if(llList2Integer(flags,2))//spinny{}else //off{llSetLinkPrimitiveParams(LINK_spinny0,[PRIM_OMEGA,<0.0,0.0,1.0>,0.0,0.0,PRIM_LINK_TARGET,LINK_spinny1,<0.0,0.0,1.0>,1.0,0.0,PRIM_LINK_TARGET,LINK_spinny2,<0.0,0.0,1.0>,1.0,0.0]);}if(llList2Integer(flags,3))//spinFlop on{}else //off{llSetLinkPrimitiveParams(LINK_floppySpinny,[PRIM_OMEGA,<0.0,0.1,0.0>,1.0,0.0]);}}default{state_entry(){//SETUP LINKSinteger total=llGetNumberOfPrims()+1;while((total--)-1){string name=llGetLinkName(total);if(name=="strobe0")LINK_strobe0 =total;if(name=="strobe1")LINK_strobe1 =total;if(name=="spray0")LINK_spray0 =total;if(name=="spray1")LINK_spray1 =total;if(name=="spray2")LINK_spray2 =total;if(name=="spinny0")LINK_spinny0 =total;if(name=="spinny1")LINK_spinny1 =total;if(name=="spinny2")LINK_spinny2 =total;if(name=="spinny3")LINK_spinny3 =total;}llListen(-35255,"",NULL_KEY,"");}listen(integer channel,string name,key id,string message){list options = deserialize(message);updateEffects(options);}} Link to comment Share on other sites More sharing options...
Rolig Loon Posted September 14, 2014 Share Posted September 14, 2014 Your syntax for llSetLinkPrimitiveParams isn't quite right. You want llSetLinkPrimitiveParams(LINK_SET,[PRIM_LINK_TARGET,LINK_spinny0,PRIM_OMEGA,<0.0,0.0,1.0>,0.0,0.0,PRIM_LINK_TARGET,LINK_spinny1,PRIM_OMEGA,<0.0,0.0,1.0>,1.0,0.0,PRIM_LINK_TARGET,LINK_spinny2,PRIM_OMEGA,<0.0,0.0,1.0>,1.0,0.0]); You didn't ask, but as you're doing cleanup, you'll find that you can get rid of two of the three sets of particle parameters, since the three sets are identical -- just being addressed to different links. Link to comment Share on other sites More sharing options...
Parsonsda Posted September 14, 2014 Author Share Posted September 14, 2014 I wanted to fix that but I know it gose at top but unsure how to go about that x.x Link to comment Share on other sites More sharing options...
Rolig Loon Posted September 14, 2014 Share Posted September 14, 2014 The parameters themselves are just a list, so just save the list globally (that is, at the top of your script, before state default) and then refer to it each time you want particles in a different link. list particles = [ all of your particle parameters go in here]; Then llLinkParticleParams(link1,particles); llLinkParticleParams(link2,particles); and so forth......... Link to comment Share on other sites More sharing options...
Parsonsda Posted September 14, 2014 Author Share Posted September 14, 2014 Dunno why but not letting me do it, dont see what doing wrong and sorry for being noobish x.x Link to comment Share on other sites More sharing options...
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