Urzul Posted November 2, 2013 Share Posted November 2, 2013 when i start sl it was using 2 or 3 but now it look crazy,why sl use so much in out ?,does it is a risk for my cumputer ?and i become very slow in sl Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted November 2, 2013 Share Posted November 2, 2013 Are these network connections in Windows performance monitor? That looks pretty normal, really. If you are on a region that has neighbotrs on the map, your viewer will connect to the nearby ones. That's how we can see and interact with objects in them, walk into them, and so on. If you are standing in an island sim with no neighbors, there won't be so many connections. If you have been flying or teleporting around, you can end up connected to many more regions, it takes several seconds for the old connections to time out and close. You will also see connections, quite likely many, many of them, when the viewer fetches textures, sounds, meshes and other objects, and there will be some for music streams etc. A set of processes called SLPlugin can appear too for web pages, videos etc. Link to comment Share on other sites More sharing options...
Theresa Tennyson Posted November 2, 2013 Share Posted November 2, 2013 You're connecting to five regions at once. The number of regions you connect to is a function of your draw distance - the higher the draw distance the more regions you can see at once and the more connections that need to be open. If you are having performance problems you should try lowering your draw distance. Link to comment Share on other sites More sharing options...
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