Sonja Smedley Posted September 9, 2013 Share Posted September 9, 2013 The last weeks I get this on my viewer before I crash.....Crash LoopERROR:LLVertexBuffer::mapVertexBuffer:memory allocation for vertex data failed ....and then I have the choice to click yes or noBut in both cases I crash... Can anyone tell me what this means and how I can avoid crashing cause of that?Maybe something to change in the settings?Any help is welcome, thank you. Link to comment Share on other sites More sharing options...
Sonja Smedley Posted September 9, 2013 Author Share Posted September 9, 2013 The last weeks I get this on my viewer before I crash.....Crash LoopERROR:LLVertexBuffer::mapVertexBuffer:memory allocation for vertex data failed ....and then I have the choice to click yes or noBut in both cases I crash... Can anyone tell me what this means and how I can avoid crashing cause of that?Maybe something to change in the settings?Any help is welcome, thank you. Link to comment Share on other sites More sharing options...
Bree Giffen Posted September 9, 2013 Share Posted September 9, 2013 There is a setting. At the login screen go to me->preferences or press ctrl-p. Go to the graphics tab, then click on the hardware button near the bottom right. There should be a tickmark for Enable OpenGL Vertex buffer objects. I think in your case you have to uncheck it. Then try logging in. If that doesn't work I would try turning off the other hardware settings. If it works, you can try turning things back on. Link to comment Share on other sites More sharing options...
Sonja Smedley Posted September 9, 2013 Author Share Posted September 9, 2013 Thank you very much I will do that right now, and hope it works...:-) Link to comment Share on other sites More sharing options...
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