Jump to content

optimal mesh lighting and normals


Napili Sands
 Share

You are about to reply to a thread that has been inactive for 3989 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

I bought a mesh dress model, but the lighting on it is horrible! It looks like the front is lit up by a bright spotlight, but the back is dull gray and featureless. The effect is consistent when I rez it and rotate the model. Needless to say, my carefully shadowed texture looks awful on it. Since the dress came with .dae files, I decided to play around with some upload values on aditi. I found if I generated normals by bumping the default value of 75.00 up or down one, the model looked much better, which leaves me wondering what the best way to fix this problem would be. I have access to Maya. TIA
Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 3989 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...