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Mesh Upload - Texture UV lines show -- Maya


AnnAngel Qinan
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Hi everyone!

I've been working on a mesh female avatar

and noticed when i uploaded and wore the skin texture, there are lines throughout the texture.

(exactly where the UV maps are divided).

I am currently using Maya for building and texturing.

I was wondering if anyone else had this problem and what their take on it was?

Any Suggestions will be helpful! :3

 

femMeshAv_UvProblems.png

 

 

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You need to post over in the MESH FORUMS :D where the smart folks are *wink*. I am guessing it probably has something to do with the mirror modifier but way beyond my knowlege base.  You might also want to put some black boxes over your female parts as I am guessing naked is a nono on the PG boards.

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