cheertrish Posted January 31, 2013 Share Posted January 31, 2013 im using daz 3d studio and the sl avatar to create an animation that includes 4 avatars. within this animation, the avatars move around and up and down. when i upload the animations and put them in pose balls, they seem to not line up and they go too high in the air as well as not hit key areas:smileyfrustrated:can i get some help for this? Link to comment Share on other sites More sharing options...
Medhue Simoni Posted January 31, 2013 Share Posted January 31, 2013 Here is something to try. Don't click the SL compatibility box when you export the bvh. Daz will add it's own first frame if you do this. As long as you use the SL avatar, the bvh will work without the SL compatibility checked. Just make sure you add your own first frames to all the animations and figures. I'm guessing that you exported the animations with SL compatibility and daz added the new first frame, which messed up your height and positions. Link to comment Share on other sites More sharing options...
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