Spinell Posted January 23, 2013 Share Posted January 23, 2013 I need some opinions on a mesh.I had been working on my new dress and, once the main structure was complete, I added some extra details: the rose beltand the neck ribbon. I was beggining to start texturing, when I decided to test out the rigging functions of the mesh, just to be sure I didn't need to alter anything. Now, when I tested it without the details, the mesh was working fine: needed a little weight-tunning on the skirt, but other than that it moved perfectly.But, after the details... PArts of the mesh dissapeared. I know his happens when the mesh has way too many vertices (it hapened before), and true enough, when I uploaded it it had 270+ prim-equivalents on SL.Now, I'd like your opinions:*Should I get rid of the details and just go with the simple dress?*Or do you have any suggestions on ways I could reduce the vertices and keep the details? Link to comment Share on other sites More sharing options...
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