Dora Gustafson Posted October 4, 2012 Share Posted October 4, 2012 Is there any way you can undo llSetCameraEyeOffset() and llSetCameraAtOffset() in a script?llClearCameraParams() is not do it:(It looks to me they are prim properties that can be set and changed but not undone.They even survive drag and drop copy:smileysurprised:Anybody? Link to comment Share on other sites More sharing options...
Qie Niangao Posted October 4, 2012 Share Posted October 4, 2012 Just feed them ZERO_VECTOR. You can tell the offsets have been cleared because the arrow keys move the cam around while seated; that doesn't work when the offsets are in effect. Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted October 4, 2012 Share Posted October 4, 2012 I have not used these in ages, but it used to be that passing ZERO_VECTOR to these functions would restore default behavior. Hopefully that still works. The settng is only referenced when the avatar sits, and released on stand; it is an older function and not interoperable with the llSetCameraParams stuff. Link to comment Share on other sites More sharing options...
Dora Gustafson Posted October 4, 2012 Author Share Posted October 4, 2012 Wow, thank you:) I go and test right away and possibly add the result in the wikki Link to comment Share on other sites More sharing options...
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