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Offset joints all kind of jacked up...


Fenni Crispien
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I am currently working on a mesh avatar... the first few times i uploaded it, it was perfect... now as i make changes and check... my joint offsets arent loading in world as they appear in blender :\ I often end up overly smashed and deformed, sideways, and now recently... 

https://dl.dropbox.com/u/76975122/Snapshot_003.jpg        

https://dl.dropbox.com/u/76975122/Snapshot_004.jpg

It is driving me insane... i can see i messed up somewhere... but i have no idea how or where D:

help?

PS: the joints are supposed to be offset... just not that bad, and should be upright hah

and my wieght paints are perfect... everything tlooks good untill i import :\

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