I am currently working on a mesh avatar... the first few times i uploaded it, it was perfect... now as i make changes and check... my joint offsets arent loading in world as they appear in blender :\ I often end up overly smashed and deformed, sideways, and now recently... https://dl.dropbox.com/u/76975122/Snapshot_003.jpg https://dl.dropbox.com/u/76975122/Snapshot_004.jpg It is driving me insane... i can see i messed up somewhere... but i have no idea how or where D: help? PS: the joints are supposed to be offset... just not that bad, and should be upright hah and my wieght paints are perfect... everything tlooks good untill i import :\